Spider (Empathic Bond)

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 13:12, 4 February 2010 (edit)
Zeav (Talk | contribs)

← Previous diff
Current revision (10:55, 9 February 2020) (edit)
Mafusail (Talk | contribs)

 
Line 1: Line 1:
-== Known Abilities ==+= Bond Test =
 + You experience feelings of intrigue, privacy, hiddenness, and alienness.
-===Attribute Modifications===+ You experience visions of web-like patterns of runes.
-Spider Consorts receive bonuses to [[Intelligence]], [[Dexterity]], [[Perception]]+
-===Specialty Bonuses===+= Known Abilities =
-Initially: [[Climbing]], [[Combat Reflexes]], [[Find Weakness]], [[Killer Instinct]], [[Poison Lore]], [[Precision Strike]], [[Stealth]], [[Tactics]]: 1+
-Still at Very Frail: [[Lockpicking]], [[Picking Pockets]], [[Psychology]], [[Traps]]: 1+==Attribute Modifications==
 +Spider Consorts receive bonuses to [[Intellect]], [[Agility]], [[Perception]]
-===Charms===+==Specialty Bonuses==
-The ability to call your familiar to your side. To do this, concentrate on calling your familiar.+===Tier 1===
 +At bond creation
 +*[[Climbing]]
 +*[[Combat Reflexes]]
 +*[[Find Weakness]]
 +*[[Killer Instinct]]
 +*[[Poison Lore]]
 +*[[Precision Strike]]
 +*[[Stealth]]
 +*[[Tactics]]
-The ability to urge your familiar to specific action. This ability can be used even if you do not know where your familiar is. To do this, concentrate on urging your familiar to undertake the desired action.+===Tier 2===
 +At "somewhat frail" bond strength:
 +*[[Lockpicking]]
 +*[[Picking Pockets]]
 +*[[Psychology]]
 +*[[Traps]]
-The ability to send your familiar to safety. This ability can be used even if you do not know where your familiar is. To do this, concentrate on sending your familiar to safety.+===Tier 3===
 +At "fairly healthy" bond strength:
 +*[[Anatomy]]
 +*[[Arcane Lore]]
 +*[[Cartography]]
 +*[[Dirty fighting]]
 +*[[Dodge]]
 +*[[Eavesdropping]]
 +*[[Elder lore]]
 +*[[Escape]]
 +*[[First aid]]
 +*[[History]]
 +*[[Intelligence Analysis]]
 +*[[Legend lore]]
 +*[[Quickness]]
 +*[[Scholarship]]
 +*[[Strategy]]
 +At "very healthy" bond strength, the Tier 1 bonus specialties are increased to II
-===Other Abilities====+At "resilient" bond strength, the Tier 2 bonus specialties are increased to II
-Spider Consorts gain the ability to spin webs.+ 
 +At "deep" bond strength, the Tier 1 bonus specialties are increased to III
 + 
 +===Tier 4===
 +At "intimate" bond strength:
 +*[[Lip reading]]
 +*[[Memory]]
 +*[[Rune lore]]
 +*[[Theology]]
 + 
 +At "nearly complete" bond strength, the Tier 3 bonus specialties are increased to II
 + 
 +At the end of "nearly complete" bond strength, the Tier 2 bonus specialties are increased to III
 + 
 +At the end of "nearly complete" bond strength, the Tier 1 bonus specialties are increased to IV
 + 
 +==Charms==
 +* [[:Category: Standard Charms (Empathic Bonds)|Standard Charms]]
 +At "somewhat frail" bond strength:
 +* [[Replenish Webs (Empathic Bonds)]]
 +At "resilient" bond strength:
 +* [[Invisibility (Empathic Bonds)]]
 + 
 +==Traits==
 +Spider consorts gain the [[luck]], [[chaos favour]] and [[order favour]] traits that improve with bond strength.
 + 
 +At complete bond strength the traits granted are 6 [[chaos favour]], 6 [[order favour]], and 10 [[luck]].
 + 
 +==Other Abilities==
 + You feel your right claw itch strangely for a moment.
 + You feel your left claw itch strangely for a moment.
 + 
 +Spider Consorts gain the ability to spin webs when they get something like the message above, near the end of "very frail" bond strength.
[[Category: Empathic Bond Familiars]] [[Category: Empathic Bond Familiars]]
 +[[Category: Arachnid Familiars]]
 +[[Category: Shemsu Sutekh Familiars]]
[[Category: Verynvelyrae Familiars]] [[Category: Verynvelyrae Familiars]]
-{{stub}} 

Current revision

Contents

Bond Test

You experience feelings of intrigue, privacy, hiddenness, and alienness.
You experience visions of web-like patterns of runes.

Known Abilities

Attribute Modifications

Spider Consorts receive bonuses to Intellect, Agility, Perception

Specialty Bonuses

Tier 1

At bond creation

Tier 2

At "somewhat frail" bond strength:

Tier 3

At "fairly healthy" bond strength:

At "very healthy" bond strength, the Tier 1 bonus specialties are increased to II

At "resilient" bond strength, the Tier 2 bonus specialties are increased to II

At "deep" bond strength, the Tier 1 bonus specialties are increased to III

Tier 4

At "intimate" bond strength:

At "nearly complete" bond strength, the Tier 3 bonus specialties are increased to II

At the end of "nearly complete" bond strength, the Tier 2 bonus specialties are increased to III

At the end of "nearly complete" bond strength, the Tier 1 bonus specialties are increased to IV

Charms

At "somewhat frail" bond strength:

At "resilient" bond strength:

Traits

Spider consorts gain the luck, chaos favour and order favour traits that improve with bond strength.

At complete bond strength the traits granted are 6 chaos favour, 6 order favour, and 10 luck.

Other Abilities

   You feel your right claw itch strangely for a moment.
   You feel your left claw itch strangely for a moment.

Spider Consorts gain the ability to spin webs when they get something like the message above, near the end of "very frail" bond strength.

Personal tools