Sunfish (Empathic Bond)

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[[Category: Empathic Bond Familiars]] [[Category: Empathic Bond Familiars]]
 +[[Category: Flying Familiars]]
[[Category: Zetesai Familiars]] [[Category: Zetesai Familiars]]

Revision as of 11:43, 29 March 2011

Contents

Known Abilities

You reach out and blend the periphery of your perceptive and emotive sensitivities with a sunfish's mind.
The sunfish flies to your side.
You feel spiritually exhausted but deeply contented, as though you have been made more complete.
You are now a first-degree specialist in biofeedback, introspection, photonic affinity, and plasma affinity.
Your hair turns golden.

Sunfish are small, potent creatures made out of golden plasma, which will damage those who attack them bare-handed. They have a special attack which does photonic and possibly heat. They attack normally with a body slam-like attack, dealing plasma damage. They are almost completely immune to physical damage, and are healed by fire, plasma, photonic and possibly heat. They seem to expend their own health when attacking, but which of their attacks that does this is unknown.


Attribute Modifications

They seem to give the same bonuses as a Sunray.


Specialty Bonuses and Access

Bonuses:

To be worked worked on.


Charms


Additional Bonuses

In mid-late "somewhat frail" bond strength, the consort is turned into a photovore.
Also, in late "very frail", the consort gains one luminescence which increases with bond strength, albeit slowly.


Additional Powers

Sunfish give madnesses much like a sunray, all of them are temporary, which in turn grant you massive boosts to stats as long as you're near your familiar. They also enhance possibly random skills in extreme amounts. Note that the sunfish boosts are greater than the sunray boosts, but they can still put some of your skills into negatives and lower your stats, whether it's a madness or the actual bond doing this or not is unknown. Overall, the boosts are related to how insane you are, the more madnesses you have, the bigger your bonuses get.

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