Supernal Durability

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Great news ... after much tedious twinkiness it would appear the with a rune lore skill above 185 spec acces 4 becomes available to WoV in SD ... and Erasmus trains SD up to spec max ... !! enjoy Great news ... after much tedious twinkiness it would appear the with a rune lore skill above 185 spec acces 4 becomes available to WoV in SD ... and Erasmus trains SD up to spec max ... !! enjoy
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[[User:MegnMax|MegnMax]] 02:40, 17 December 2007 (EST) [[User:MegnMax|MegnMax]] 02:40, 17 December 2007 (EST)
{{endspoilers}} {{endspoilers}}

Revision as of 03:41, 17 December 2007

Supernal Durability

   Class: Physical Conditioning Skills
   Attribute: Constitution
   Pedagogy: Body Alteration
   Specialty Required: Degree II
   Hidden Skill

This skill represents the transformation of one's body to potentially achieve levels of toughness and durability entirely beyond those possible through the relatively ordinary conditioning represented by the hardiness skill. Levels of this skill increase hit points significantly.

Development Information: The supernal durability skill was created by Chaos; the source code was last updated Tue Apr 10 15:03:50 2007.

See Also: hardiness


Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.

To Get Varn to introduce Supernal Durability after joining Weapons of Vengeance you will need to get your Rune Lore skill above 110 (Which btw, is about 5 points higher than Goth's maximum.) This will give you a speciality access of 2. A Rune Lore skill of > 135 will give spec acces of 3 which will allow Varn to train up to his maximum of about 60.

Great news ... after much tedious twinkiness it would appear the with a rune lore skill above 185 spec acces 4 becomes available to WoV in SD ... and Erasmus trains SD up to spec max ... !! enjoy

MegnMax 02:40, 17 December 2007 (EST)

End of spoiler information.
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