Tintin++ (Stairs)

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* You can [http://tintin.sourceforge.net/download/ download] the [http://tintin.sourceforge.net/ tintin++] mud client here. * You can [http://tintin.sourceforge.net/download/ download] the [http://tintin.sourceforge.net/ tintin++] mud client here.
* My Lost Souls v3 tintin++ sets will become available here. They are based on [http://tintin.sourceforge.net/news.php 2.00.1] because of the new #path features. * My Lost Souls v3 tintin++ sets will become available here. They are based on [http://tintin.sourceforge.net/news.php 2.00.1] because of the new #path features.
 +** I found a bug in 2.00.1, you'll need to edit mapper.c line 1354 from tintin_printf to tintin_printf2.
 +** This has been reported to the author, so hopefully will be fixed soon. Again, my filesets require 2.0.0.1+ [with this patch].
=Features= =Features=

Revision as of 00:29, 27 April 2010

Screenshot of LS tintin++
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Screenshot of LS tintin++
Another tintin++ screenshot, in ascii map mode
Enlarge
Another tintin++ screenshot, in ascii map mode
LS tintin++ in windowed map mode
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LS tintin++ in windowed map mode

Download

  • You can download the tintin++ mud client here.
  • My Lost Souls v3 tintin++ sets will become available here. They are based on 2.00.1 because of the new #path features.
    • I found a bug in 2.00.1, you'll need to edit mapper.c line 1354 from tintin_printf to tintin_printf2.
    • This has been reported to the author, so hopefully will be fixed soon. Again, my filesets require 2.0.0.1+ [with this patch].

Features

Why tintin++?

  • Automapping: Navigate the world visually, auto-travel to landmarks, and use my pre-made maps.
  • Runs on all platforms: OS X, Linux and Windows.
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