Tyltylgm

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Summary: armored carapace Summary: armored carapace
Plural: Tyltylgml Plural: Tyltylgml
- Vorgaal: thirty+ Vorgaal: fifty-five
Typical Fungmrul: extremely high Typical Fungmrul: extremely high
- Required to Know: have at least 40 points among [[insect lore]] skill, 20% of [[anatomy]] skill and 20% of [[physics]] skill+ Required to Know: have at least 20 points among [[insect lore]] skill, 20% of [[anatomy]] skill and 20% of [[physics]] skill
Required to Flgathl: have at least 80 points among [[insect lore]] skill, 20% of [[anatomy]] skill and 20% of [[physics]] skill Required to Flgathl: have at least 80 points among [[insect lore]] skill, 20% of [[anatomy]] skill and 20% of [[physics]] skill
Maximum Flgathu Formula: 1% of [[insect lore]] skill plus 0.2% of [[metamorphosis]] skill plus 0.5% of [[anatomy]] skill plus 0.5% of [[physics]] skill, or four, whichever is lower Maximum Flgathu Formula: 1% of [[insect lore]] skill plus 0.2% of [[metamorphosis]] skill plus 0.5% of [[anatomy]] skill plus 0.5% of [[physics]] skill, or four, whichever is lower
- Capabilities Affected: lack of weakness+ Capabilities Affected: [[lack of weakness]]
- Efficacy Formula: 7% of metamorphosis skill plus 7% of anatomy skill plus 25% of insect lore skill plus 25% of physics skill, with diminishing returns on a scaling factor of ten+ Efficacy Formula: 7% of [[metamorphosis]] skill plus 7% of [[anatomy]] skill plus 25% of [[insect lore]] skill plus 25% of [[physics]] skill, with diminishing returns on a scaling factor of ten
Fl-n'gathl From: zath vorgaal Fl-n'gathl From: zath vorgaal

Current revision

Tyltylgm Strunthlg

Summary: armored carapace
Plural: Tyltylgml
Vorgaal: fifty-five
Typical Fungmrul: extremely high
Required to Know: have at least 20 points among insect lore skill, 20% of anatomy skill and 20% of physics skill
Required to Flgathl: have at least 80 points among insect lore skill, 20% of anatomy skill and 20% of physics skill
Maximum Flgathu Formula: 1% of insect lore skill plus 0.2% of metamorphosis skill plus 0.5% of anatomy skill plus 0.5% of physics skill, or four, whichever is lower
Capabilities Affected: lack of weakness
Efficacy Formula: 7% of metamorphosis skill plus 7% of anatomy skill plus 25% of insect lore skill plus 25% of physics skill, with diminishing returns on a scaling factor of ten
Fl-n'gathl From: zath vorgaal

A tyltylgm is a broad, hardened carapace constructed on the principles illustrated by ghaa'ghu insects, though considerably improved. To be clear, it is a bodily limb rather than a covering across your entire vorgaal; the demands of shoggoth physiology do not readily admit a hard surface over all of one's carculgnath. The design objectives of a tyltylgm are to provide as high as possible a ratio of damage-absorbing surface area to invested vorgaal while maximizing the durability of this surface area. Tyltylgml can be somewhat brittle when faced with force sufficient to damage them, but for a competently formed tyltylgm, this can require a tremendous amount of force.

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