Varlgung

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\\__ [ Activation Spirit Cost : ] fifty \\__ [ Activation Spirit Cost : ] fifty
\/ \ [ Control Skills : ] four parts [[thanaturgy]], four parts [[viturgy]], \/ \ [ Control Skills : ] four parts [[thanaturgy]], four parts [[viturgy]],
- O three parts [[power direction]], three parts [[power focusing]], and two parts [[power tuning]]+ O three parts [[power direction]], three parts [[power focusing]],
- [ Specialty Access : ] [[thanaturgy]] degree II access and viturgy degree II access+ and two parts [[power tuning]]
- [ Requirements to Know : ] have at least 125 points among 75% of rune lore skill,+ [ Specialty Access : ] [[thanaturgy]] degree II access and [[viturgy]] degree II access
- 50% of viturgy skill, 50% of thanaturgy skill, and 25% of first aid skill+ [ Requirements to Know : ] have at least 125 points among
- [ Possessed : ] yes+ 75% of [[rune lore]] skill,
 + 50% of [[viturgy]] skill,
 + 50% of [[thanaturgy]] skill,
 + and 25% of [[first aid]] skill
-While many runes within the repertoire of a Ringwielder center about harming+While many runes within the repertoire of a Ringwielder center about harming one's opponents or bolstering one's personal power, there are a few obscure powers attainable by Ahrikol's servants which focus on assisting others in peaceful ways. In the case of the rune varlgung, activation results in the extraction of a portion of the user's lifeforce and injection of it into the target. This process harms the Ringwielder in exchange for bestowing healing upon another.
-one's opponents or bolstering one's personal power, there are a few+
-obscure powers attainable by Ahrikol's servants which focus on assisting+
-others in peaceful ways. In the case of the rune varlgung, activation+
-results in the extraction of a portion of the user's lifeforce and+
-injection of it into the target. This process harms the Ringwielder in+
-exchange for bestowing healing upon another.+
[[Category: Ringwielder Guild]] [[Category: Ringwielder Guild]]
[[Category: Ringwielder Runes]] [[Category: Ringwielder Runes]]

Current revision

O            [ = Varlgung = ]
     \__       [ Type                    : ] utility
        \_     [ Description             : ] health transfer
      __//     [ Significance            : ] moderate
    _/ \/      [ Activity Cost           : ] thirty
    \\__       [ Activation Spirit Cost  : ] fifty
     \/ \      [ Control Skills          : ] four parts thanaturgy, four parts viturgy, 
         O                                   three parts power direction, three parts power focusing,
                                         and two parts power tuning
               [ Specialty Access        : ] thanaturgy degree II access and viturgy degree II access
               [ Requirements to Know    : ] have at least 125 points among
                                             75% of rune lore skill,
                                             50% of viturgy skill,
                                             50% of thanaturgy skill,
                                         and 25% of first aid skill

While many runes within the repertoire of a Ringwielder center about harming one's opponents or bolstering one's personal power, there are a few obscure powers attainable by Ahrikol's servants which focus on assisting others in peaceful ways. In the case of the rune varlgung, activation results in the extraction of a portion of the user's lifeforce and injection of it into the target. This process harms the Ringwielder in exchange for bestowing healing upon another.

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