Visigonia

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Covering the badlands to the northeast of the continent, Visigonia has not done much to foster any sense of openness or willingness to accept outsiders within its borders. Most trade between Almeria and Avalon takes a longer route around Visigonia rather than trying to go directly through this region. Visigonia is one of the major sources for stories of vampires, ghouls, and all sorts of things that go bump in the night; this may just be a defensive tactic of a region low in natural resources, lacking a standing army, and lacking in trade, to keep from being overtaken by a foreign power. Covering the badlands to the northeast of the continent, Visigonia has not done much to foster any sense of openness or willingness to accept outsiders within its borders. Most trade between Almeria and Avalon takes a longer route around Visigonia rather than trying to go directly through this region. Visigonia is one of the major sources for stories of vampires, ghouls, and all sorts of things that go bump in the night; this may just be a defensive tactic of a region low in natural resources, lacking a standing army, and lacking in trade, to keep from being overtaken by a foreign power.
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 +==Notable Populated Areas==
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 +==Other Attractions==
 +*[[Cult of Decay]] Cave

Revision as of 02:15, 16 April 2011

Covering the badlands to the northeast of the continent, Visigonia has not done much to foster any sense of openness or willingness to accept outsiders within its borders. Most trade between Almeria and Avalon takes a longer route around Visigonia rather than trying to go directly through this region. Visigonia is one of the major sources for stories of vampires, ghouls, and all sorts of things that go bump in the night; this may just be a defensive tactic of a region low in natural resources, lacking a standing army, and lacking in trade, to keep from being overtaken by a foreign power.


Notable Populated Areas

Other Attractions

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