Wall of wind (Ordo Zephyrius Mutatoris spell)

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Importance: minor, optional Importance: minor, optional
Difficulty: very easy Difficulty: very easy
- Skills: [[Enochian]] (dominant) and [[hullabaloo]] (small)+ Skills: [[Enochian]] (dominant) and [[vocalization]] (small)
2) the opening of the way 2) the opening of the way
Type: Praxis Type: Praxis
Importance: minor, optional Importance: minor, optional
Difficulty: very easy Difficulty: very easy
- Skills: [[thaumaturgy]], [[tomfoolery]], and [[woo-woo]]+ Skills: [[thaumaturgy]], [[evocation]], and [[ergiphrasty]]
3) visualizing a small enclosure 3) visualizing a small enclosure
Type: Thought Type: Thought
Importance: major, optional Importance: major, optional
Difficulty: moderate Difficulty: moderate
- Skills: [[whimsy]] (heavy), [[aeroturgy]] (small), [[sassiness]] (small), and [[tomfoolery]] (small)+ Skills: [[imagination]] (heavy), [[aeroturgy]] (small), [[enchantment]] (small), and [[evocation]] (small)
4) creating vibrations to stir the surrounding air 4) creating vibrations to stir the surrounding air
Type: Vocalization Type: Vocalization
Importance: greater, optional Importance: greater, optional
Difficulty: easy Difficulty: easy
- Skills: [[aeroturgy]] (heavy), [[tomfoolery]] (moderate), [[caterwauling]] (tiny), [[keraunaturgy]] (tiny), and [[sassiness]] (tiny)+ Skills: [[aeroturgy]] (heavy), [[evocation]] (moderate), [[singing]] (tiny), [[keraunaturgy]] (tiny), and [[enchantment]] (tiny)
5) willing the wind to manifest as an enclosure 5) willing the wind to manifest as an enclosure
Type: Thought Type: Thought
Importance: great Importance: great
Difficulty: hard Difficulty: hard
- Skills: [[aeroturgy]] (small), [[sassiness]] (small), [[tomfoolery]] (small), [[combobulation]] (small), [[gumption]] (small), and [[jiggery-pokery]] (small)+ Skills: [[aeroturgy]] (small), [[enchantment]] (small), [[evocation]] (small), [[concentration]] (small), [[tenacity]] (small), and [[conjuration]] (small)
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017. Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.
[[Category: Ordo Zephyrius Mutatoris]] [[Category: Ordo Zephyrius Mutatoris]]

Current revision

> Ordo Zephyrius Mutatoris Spell: Hekros Anemou

   Common Name: Wall of Wind
   Knowledge Requirement: have at least 85 points among 100% of aeroturgy skill, 100% of keraunaturgy skill, and 50% of singing skill
   Summary: protective wind barrier

This spell conjures a wall of shimmering wind around the caster at the cost of considerable energy. This wall serves as a measure of protection, but more importantly, allows a caster to push at the wall and create blasts of wind that target his opponent. None of these blasts are as strong as a properly cast spell, but they serve as a steady and regular way to damage an opponent without being too draining on one's spiritual reserves. A wall of wind puts a steady drain on its user's spiritual energy whether or not it is being used in combat, though this drain diminishes with the caster's skill. To banish a wall after it has been conjured, simply "banish" it.

   Steps:
   1) speaking the winds
       Type: Speech
       Importance: minor, optional
       Difficulty: very easy
       Skills: Enochian (dominant) and vocalization (small)
   2) the opening of the way
       Type: Praxis
       Importance: minor, optional
       Difficulty: very easy
       Skills: thaumaturgy, evocation, and ergiphrasty
   3) visualizing a small enclosure
       Type: Thought
       Importance: major, optional
       Difficulty: moderate
       Skills: imagination (heavy), aeroturgy (small), enchantment (small), and evocation (small)
   4) creating vibrations to stir the surrounding air
       Type: Vocalization
       Importance: greater, optional
       Difficulty: easy
       Skills: aeroturgy (heavy), evocation (moderate), singing (tiny), keraunaturgy (tiny), and enchantment (tiny)
   5) willing the wind to manifest as an enclosure
       Type: Thought
       Importance: great
       Difficulty: hard
       Skills: aeroturgy (small), enchantment (small), evocation (small), concentration (small), tenacity (small), and conjuration (small)

Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.

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