Wind blast (Ordo Zephyrius Mutatoris spell)

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Line 13: Line 13:
Difficulty: very easy Difficulty: very easy
Skills: [[Enochian]] (dominant) and [[vocalization]] (small) Skills: [[Enochian]] (dominant) and [[vocalization]] (small)
 + Energy Costs: zero of a point of metabolic energy
2) the opening of the way 2) the opening of the way
Type: Praxis Type: Praxis
Line 18: Line 19:
Difficulty: very easy Difficulty: very easy
Skills: [[thaumaturgy]], [[evocation]], and [[ergiphrasty]] Skills: [[thaumaturgy]], [[evocation]], and [[ergiphrasty]]
 + Energy Costs: zero of a point of magickal energy
3) calling upon the wind 3) calling upon the wind
Type: Gesture Type: Gesture
Line 23: Line 25:
Difficulty: easy Difficulty: easy
Skills: [[prestidigitation]] Skills: [[prestidigitation]]
- 4) requesting a strong gust of wind+ Energy Costs: zero of a point of metabolic energy
 + 4) drawing the rune of the skies
 + Type: Gesture
 + Importance: great, optional
 + Difficulty: moderate
 + Skills: [[prestidigitation]] (heavy) and [[symbology]] (moderate)
 + Energy Costs: zero of a point of metabolic energy
 + 5) requesting a strong gust of wind
Type: Praxis Type: Praxis
Importance: great Importance: great
Difficulty: very easy Difficulty: very easy
Skills: [[aeroturgy]], [[evocation]], and [[ergiphrasty]] Skills: [[aeroturgy]], [[evocation]], and [[ergiphrasty]]
 + Energy Costs: two points of elemental air energy
-Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.+Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Wed Aug 29 20:31:52 2018.
[[Category: Ordo Zephyrius Mutatoris]] [[Category: Ordo Zephyrius Mutatoris]]

Current revision

> Ordo Zephyrius Mutatoris Spell: Aemophthoria

   Common Name: Wind Blast
   Knowledge Requirement: have at least 80 points among aeroturgy skill and ergiphrasty skill
   Summary: elemental air attack

This spell is a staple combat spell for a mage, allowing him to, without much preparation or prestidigitory fuss, direct a current of elemental air into a targeted blast. The spell is not very powerful, but it is accurate, fast, and relatively untaxing to one's spiritual reserves.

   Steps:
   1) speaking the winds
       Type: Speech
       Importance: minor, optional
       Difficulty: very easy
       Skills: Enochian (dominant) and vocalization (small)
       Energy Costs: zero of a point of metabolic energy
   2) the opening of the way
       Type: Praxis
       Importance: minor, optional
       Difficulty: very easy
       Skills: thaumaturgy, evocation, and ergiphrasty
       Energy Costs: zero of a point of magickal energy
   3) calling upon the wind
       Type: Gesture
       Importance: greater
       Difficulty: easy
       Skills: prestidigitation
       Energy Costs: zero of a point of metabolic energy
   4) drawing the rune of the skies
       Type: Gesture
       Importance: great, optional
       Difficulty: moderate
       Skills: prestidigitation (heavy) and symbology (moderate)
       Energy Costs: zero of a point of metabolic energy
   5) requesting a strong gust of wind
       Type: Praxis
       Importance: great
       Difficulty: very easy
       Skills: aeroturgy, evocation, and ergiphrasty
       Energy Costs: two points of elemental air energy

Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Wed Aug 29 20:31:52 2018.

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