Zephyr (Ordo Zephyrius Mutatoris spell)

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> '''Ordo Zephyrius Mutatoris Spell: Zephyr''' > '''Ordo Zephyrius Mutatoris Spell: Zephyr'''
- Relevant Attributes: two parts intelligence, two parts charisma, one part dexterity and one part willpower+ Relevant Attributes: two parts intelligence, two parts charisma, one part
- Relevant Skills: four parts evo, two parts channeling, two parts conjuration, two parts enchant, two parts summon, two parts presti, one part aeromancy, one part chaos affinity+ dexterity, and one part willpower
- and one part symbology+ Relevant Skills: four parts evocation, two parts channeling, two parts
 + conjuration, two parts enchantment, two parts summoning, two parts
 + [[prestidigitation]], one part aeroturgy, one part [[chaos affinity]], and one
 + part symbology
Rating Requirement: three hundred Rating Requirement: three hundred
Effective Maximum Rating: six hundred Effective Maximum Rating: six hundred
 + Effective Current Rating: two hundred sixty-six
Difficulty: somewhat difficult Difficulty: somewhat difficult
Form of Evocation: Form of Evocation:
zephyr zephyr
- Base Energy Costs: fifty points of spiritual energy, seventy-five points of elemental air energy, thirty-eight points of chaos energy and twelve points of electricity+ Base Energy Costs: fifty points of spiritual energy, fifteen points of
 + elemental air energy, thirteen points of chaos energy, and six points
 + of amalgamal lightning energy
This spell is as complex as it is graceful and as cherished as it is rare. This spell is as complex as it is graceful and as cherished as it is rare.

Revision as of 19:08, 1 April 2013

> Ordo Zephyrius Mutatoris Spell: Zephyr

  Relevant Attributes: two parts intelligence, two parts charisma, one part
       dexterity, and one part willpower
   Relevant Skills: four parts evocation, two parts channeling, two parts
       conjuration, two parts enchantment, two parts summoning, two parts
       prestidigitation, one part aeroturgy, one part chaos affinity, and one
       part symbology
   Rating Requirement: three hundred
   Effective Maximum Rating: six hundred
   Effective Current Rating: two hundred sixty-six
   Difficulty: somewhat difficult
   Form of Evocation:
       zephyr
   Base Energy Costs: fifty points of spiritual energy, fifteen points of
       elemental air energy, thirteen points of chaos energy, and six points
       of amalgamal lightning energy
   This spell is as complex as it is graceful and as cherished as it is rare.  

It transforms a chaos rose into a zephyr, manifested as a cloud of rose petals, that accelerates the regeneration of everyone in the area. The amount of acceleration and the duration of the cloud vary with the skill of the spellcaster.

   Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:35 2009.
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