From LSWiki
/---------------------- The Almerian Wildling Culture -----------------------\
| Races Typical Kentaur, Dracon, Dwarf, |
| Elf, Faerie, Garou, |
| Gnome, Goblin, |
| Half-Elf, Human, Invae, |
| Kender, Kobold, |
| Minotaur, Ogre, Orc, |
| Sekh, Skaven, Slaan and |
| Sleestak |
| Atypical Aethoss, Advenus, Drow, |
| Duergar, Mantid, Mul, |
| Rachnei, Svirfneblin, |
| Yeti and Zuth |
| Skills Taught Anglic 10 |
| Angrak 5 |
| Animal Lore 10 |
| Awareness 30 |
| Bludgeon 30 |
| Climbing 25 |
| Cold Tolerance 5 |
| Dodge 25 |
| Elude 30 |
| Forestry 20 |
| Heat Tolerance 5 |
| Hills Fieldcraft 20 |
| Plains Fieldcraft 20 |
| Plant Lore 10 |
| Sperethiel 5 |
| Staff 20 |
| Stealth 30 |
| Swimming 30 |
| Takargu 5 |
| Tracking 30 |
| Unarmed Combat 25 |
| Specialty Access Forestry, Hills available: degree II |
| Fieldcraft and Plains |
| Fieldcraft |
| Homelands Almeria |
\----------------------------------------------------------------------------/