Osprey's call (Ordo Zephyrius Mutatoris spell)
From LSWiki
Ordo Zephyrius Mutatoris Spell: Alietum Voca
Common Name: Osprey's Call
Knowledge Requirement: have at least 220 points among 100% of having the seamanship skill, 100% of having the theriophrasty skill, 50% of having the thaumaturgy skill, and 25% of having the enchantment skill and be familiar with the rune of the osprey Summary: avian charm
This spell will attempt to magickally charm ordinary birds into becoming one's permanent companions. The osprey's call, though not at all spectacular, is one of the most pleasing and spiritually useful spells, as wandering without companionship can be a terrible fate. It is also a well-known and much-loved hallmark of tavern-frequenting mages.
Steps: 1) speaking the winds Type: Speech Importance: minor, optional Difficulty: very easy Skills: Enochian (dominant) and hullabaloo (small) Energy Costs: zero of a point of metabolic energy 2) the opening of the way Type: Praxis Importance: minor, optional Difficulty: very easy Skills: thaumaturgy, tomfoolery, and woo-woo Energy Costs: zero of a point of magickal energy 3) call of the sea Type: Gesture Importance: greater Difficulty: easy Skills: hocus-pocus Energy Costs: zero of a point of metabolic energy 4) drawing the rune of the osprey Type: Gesture Importance: great, optional Difficulty: moderate Skills: hocus-pocus (heavy) and memetics (moderate) Energy Costs: zero of a point of metabolic energy 5) charm of the avian Type: Praxis Importance: great Difficulty: moderate Skills: thaumaturgy, sassiness, and monkeyshines Energy Costs: four points of magickal energy