Map:Corna

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Corna

  ?
  |
  1-?
  |
  x-& 4       ?
  |   ^       |
  x   3   6   8~? &
  |   |   |   |   |
*-x---x---#---x---x-*
  |   |\  |   |   |
  2   5 @ 7   9   x
                  |
            # ! # #
            | | | |
            #-#-#-#
            | | | |
            # # # #

Key

—,X,|,\,/: Walkable path
^>v<: Arrows down
~: Inwards
x: Room with nothing special about it
*: Entrance from larger map
+: Path that requires action (unlocking a door etc.)
!: A house with a monk and a chest
#: A residential area
&: (Store) Corna Provisioner, ye Olde Corna Shoppe
@: (Cafe) Grinning Cat
1: Boatshed
2: Enchanter's Shop
3: Barracks
4: Armoury
5: Jeweler
6: Steel Serpent's Headquarters
7: Gold Dragon Inn
8: Entrance to the Tower
9: Town Hall

Coordinates: Andala ( 33, 24, 0) & Global (-48, 24, 0)

Currently 97% Explored


Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.

Notes

Got attacked by the boatshed (see first ?s) by raiders, so I figured I'd come back to that later. Was warned to stay away from Serpentina's Tower, so I didn't explore that either this first time. That house (!) was very nasty. Some force in there was pummeling me and stuff and wouldn't let me leave till it threw me out forcibly. Then I had to go back for my pets (of COURSE) and it didn't do anything. Wonder if it had anything to do with the rat they killed? >_<;

End of spoiler information.

See also: Local Map Template

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