The Destruction of a Horror

From LSWiki

Jump to: navigation, search

Mettik the Wise of Jhan is searching for the strongest and bravest of the land to help him find his old friend Mestoph and stop the horror Jenneliz before it is too late. If you are worthy, you must petition Mettik.

You should be at least level thirty to attempt this quest.

   Estimated Mental Difficulty Rating:   Eight
   Estimated Physical Difficulty Rating: Nine
   Estimated Danger Rating:              Nine
   This quest was created by Den.
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.

Find Mettik in Jhan at the top of the city and 'petition Mettik'. He will then port you over to the Terrace (Barsaive) to find Mestoph the blind. Mestoph is located underground in a cell. Find the cell in the room with the statue in it and search skeleton for the cell key to unlock Mestoph's cell.

Go in Mestoph's cell and he will give you a letter to take back to Mettik.

Get out of the Terrace by going all the way west and up from the cell and 'enter well'. This will randomly teleport you somewhere on the Prime plane.

Get back to Jhan and back to Mettik and give Mettik the letter.

He will then tell you to go find Stephan Steelhammer to obtain Var 'Kunai to defeat Jenneliz with.

Go to Arcadia in Quetlatl (Arcadia is located at (-9, 4, 0) in Quetlatl (Global: (153, -239, 0))) and find the Guardian. He will have you do a puzzle associated with figures and amulets. Make sure you know Dethek or you won't understand him.

Go east for the puzzle. In this room, it gives you a choice to go east or west. Choose the direction that is opposite your alignment. East is darkness or evil, west is light or good. You will then encounter 3 different figures. Black = evil, White = good, gray = neutral. Need to kill the figure with the same alignment as your own. Once you've done that, go north to the altar room and place the amulet that is the opposite alignment compared to your own on the altar by 'optate a <> amulet for the altar' in order to pass the test. Sunray = good, skull = evil, mountain = neutral.

Once you have Var 'Kunai, return to Mettik and he'll port you to Terrace once again to battle Jenneliz. Go down, west, south and up to find Jenneliz. Kill Jenneliz and the quest is complete.

End of spoiler information.
Personal tools