Hagathcy
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[ Requirements to Know : ] have a total of [[rune lore]] skill, 50% of [[divination]] skill and 30% | [ Requirements to Know : ] have a total of [[rune lore]] skill, 50% of [[divination]] skill and 30% | ||
of [[arcane lore]] skill of 125 or higher | of [[arcane lore]] skill of 125 or higher | ||
- | [ Requirements to Use : ] have a total of 80% of [[awareness]] skill, [[divination skill]] and plus | + | [ Requirements to Use : ] have a total of 80% of [[awareness]] skill, [[divination]] skill and plus |
50 if has completed the Power Potion Quest of 150 or higher | 50 if has completed the Power Potion Quest of 150 or higher | ||
[ Possessed : ] no | [ Possessed : ] no |
Revision as of 20:40, 17 October 2008
<V> [ = Hagathcy = ] | [ Type : ] utility o|o [ Description : ] astral perception | \ [ Significance : ] high -+-+--\ [ Activity Cost : ] fifteen / \ \ [ Activation Spirit Cost : ] forty / \ [ Maintenance Spirit Cost : ] ten to fifteen every thirty seconds / \ [ Control Skills : ] six parts divination, five parts power tuning, three parts power focusing, two parts awareness, one part power direction and one part power generation [ Specialty Access : ] divination degree II access and awareness degree I access [ Requirements to Know : ] have a total of rune lore skill, 50% of divination skill and 30% of arcane lore skill of 125 or higher [ Requirements to Use : ] have a total of 80% of awareness skill, divination skill and plus 50 if has completed the Power Potion Quest of 150 or higher [ Possessed : ] no
The rune hagathcy, when activated, provides its wielder with astral perception, an esoteric sensory capacity which makes the subtle energies of the world visible to the naked eye.