Disease Affinity
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Class: Physical Conditioning Skills | Class: Physical Conditioning Skills | ||
- | Attribute: Constitution | + | Attribute: [[Constitution]] |
Pedagogy: Body Alteration | Pedagogy: Body Alteration | ||
Specialty Required: Degree I | Specialty Required: Degree I | ||
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code was last updated Wed Jan 31 04:34:13 2007. | code was last updated Wed Jan 31 04:34:13 2007. | ||
- | [[Category: Skills]][[Category: Physical Conditioning Skills]] | + | [[Category: Skills]][[Category: Physical Conditioning Skills]][[Category: Constitution Skills]] |
Revision as of 16:31, 17 September 2009
Disease Affinity
Class: Physical Conditioning Skills Attribute: Constitution Pedagogy: Body Alteration Specialty Required: Degree I Hidden Skill
This skill represents one's bodily processes operating in such a fashion that the activity of disease agents is incorporated into the body's functioning, potentially even to the point where exposure to them becomes restorative. However, the greater an affinity for disease one develops, the more vulnerable one becomes to poison.
Development Information: The disease affinity skill was created by Chaos; the source code was last updated Wed Jan 31 04:34:13 2007.