Carrion Bird (Empathic Bond)

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- '''You sense that this bond is enabling you to perform many charms, arcane'''+= Known Abilities =
- '''feats accomplished by simple mental acts.'''+
- First, the ability to see through your familiar's eyes. This ability can+==Attribute Modifications==
- be used even if you do not know where your familiar is. To do this,+
- concentrate on seeing what your familiar sees.+
- Second, the ability to perceive subtle energy flows. To do this,+==Specialty Bonuses==
- concentrate on perceiving subtle energy flows.+
- Third, the ability to tame creatures over which your familiar is+Bonus specialty degrees and access are provided as follows:
- sovereign. To do this, concentrate on taming the creature.+===Tier 1===
- Fourth, the ability to convert spiritual energy into more refined forms. +===Tier 2===
- You sense that this bond is enabling you to acquire entropic energy with this+
- ability. To do this, concentrate on channeling my spiritual energy into the+
- desired type of energy.+
- Fifth, the ability to call your familiar to your side. To do this,+===Tier 3===
- concentrate on calling your familiar.+
- Sixth, the ability to hallow the remains of the departed. Doing so+===Tier 4===
- resolves the remains into entropic energy and then washes you in said energy. +
- do this, concentrate on the dead joining with death.+
- Seventh, the ability to weave shadows into arrows. To do this,+Significant access for all these skills is also provided.
- concentrate on weaving shadow into an arrow or arrows.+
- Eighth, the ability to conjure a devilfly from the corpse of a rat. To do+==Charms==
- this, concentrate on conjuring a devilfly.+Carrion birds fly in flocks, and are social creatures; the carrion bird familiar is able to charm other carrion birds into following its consort.
 +Initially on bonding:
 +*[[Urge (Empathic Bonds)|Urge]]
 +*[[Tame (Empatic Bonds)|Tame]]
 +*[[Command (Empathic Bonds)|Command]]
 +*[[Starsee (Empathic Bonds)|Starsee]]
- Ninth, the ability to urge your familiar to specific action. This ability+Shortly after:
- can be used even if you do not know where your familiar is. To do this,+*[[Call (Empathic Bonds)|Call]]
- concentrate on urging your familiar to undertake the desired action.+*[[Send (Empathic Bonds)|Send]]
 +*[[Kinsee (Empathic Bonds)|Kinsee]]
- Tenth, the ability to send your familiar to safety. This ability can be+==Additional Bonuses and Powers==
- used even if you do not know where your familiar is. To do this, concentrate+===Combat Maneuvers===
- on sending your familiar to safety.+
- +
- Eleventh, the ability to command a friendly creature over which your+
- familiar is sovereign to undertake a specific action. You can command+
- multiple creatures at once in this manner. To do this, concentrate on+
- commanding your follower or followers to undertake the desired action.+
 +===Traits granted===
[[Category: Empathic Bond Familiars]] [[Category: Empathic Bond Familiars]]
[[Category: Verynvelyrae Familiars]] [[Category: Verynvelyrae Familiars]]
-[[Category: Coven Familiars]]+[[Category: Avian Familiars]]
[[Category: Flying Familiars]] [[Category: Flying Familiars]]
-{{stub}} 

Revision as of 15:48, 12 March 2010

Contents

Known Abilities

Attribute Modifications

Specialty Bonuses

Bonus specialty degrees and access are provided as follows:

Tier 1

Tier 2

Tier 3

Tier 4

Significant access for all these skills is also provided.

Charms

Carrion birds fly in flocks, and are social creatures; the carrion bird familiar is able to charm other carrion birds into following its consort. Initially on bonding:

Shortly after:

Additional Bonuses and Powers

Combat Maneuvers

Traits granted

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