Raelan Jax

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[[lack of weakness]] [[unarmed combat]] [[lack of weakness]] [[unarmed combat]]
[[the ability to deal a massive blow]] [[wrestling]] (trains up to ~109) [[the ability to deal a massive blow]] [[wrestling]] (trains up to ~109)
- [[the use of pole arms]] + [[the use of pole arms]] [[hardiness]]
 + [[recuperation]] [[stamina]]
* '''Notes''' * '''Notes'''

Revision as of 08:27, 31 January 2013

  • Location: Losthaven
  • Occupation: Weaponmaster
  • Look
  Raelan Jax is a calm, unassuming human woman of perhaps thirty-five.  The legends of her 
  prowess belie her appearance, however; the stories say that she can kill anything with 
  any weapon, including her bare hands.  The source of her unearthly talent is rumored to 
  be anything from pacts with dark entities to having been raised by garou.  She adventured 
  years ago, but now has settled down to a life of training guards, soldiers, gladiators, 
  and adventurers here.
  • Info
  Raelan Jax is an instructor and responds to the following verbal commands:
     Availability inquiry: Raelan Jax, what skills do you train?
     Cost inquiry:         Raelan Jax, what would a lesson in <subject> cost?
     Instruction request:  Raelan Jax, train me in <subject(s)>.
  • Trains
the use of axes                          practice    (trains up to 52)
balance                                  the ability to make a precision strike 
the use of bludgeons                     quickness                             
the techniques of breaking falls         resilience                            
combat reflexes                          the use of the shield                 
courage                                  the use of spears                     
the use of daggers                       the use of staves                     
the ability to dodge                     steadiness                            
the ability to find weakness             the use of swords                     
the use of flails                        tactics                               
the use of hammers                       the use of throwing weapons           
jumping                                  tumbling
lack of weakness                         unarmed combat                        
the ability to deal a massive blow       wrestling (trains up to ~109)
the use of pole arms                     hardiness
recuperation                             stamina
  • Notes
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