Urga

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the [[dwarf|dwarves]]), underground warrens, forest villages, and nomadic tribes. the [[dwarf|dwarves]]), underground warrens, forest villages, and nomadic tribes.
They have reasonably good nightvision. Their language is called Angrak. They have reasonably good nightvision. Their language is called Angrak.
 +
 + /------------------------------- The Orc Race -------------------------------\
 + | Attributes Strength 60 to 110 |
 + | Intelligence 20 to 90 |
 + | Constitution 70 to 120 |
 + | Dexterity 30 to 85 |
 + | Willpower 20 to 90 |
 + | Charisma 10 to 70 |
 + | Perception 20 to 90 |
 + | Size 55 to 75 |
 + | Typical Sexes Male |
 + | Female |
 + | Languages Native Angrak |
 + | Innate Skills Killer Instinct 5 |
 + | Specialty Access Killer Instinct available: degree I |
 + | Resistances Temporal large vulnerability |
 + | Traits Luck -1 |
 + | Night Vision 1 |
 + | Sentience Anthropic |
 + | Speech Pattern Aggressive |
 + | Cultures and Homelands Almerian Wildling Almeria |
 + | Angbandnar Angband |
 + | Arrakan Wildling Arrakis |
 + | Freeholder Freehold |
 + | Losthavener Losthaven |
 + | Lowlander Halfmoon Bay |
 + | Sanctuary |
 + | Mordori Wildling Mordor |
 + | Northlander Wildling the Northlands |
 + | Tenochlani Wildling Tenochlan |
 + | Togreknar Togrek |
 + | Zadnothruan Wildling Zadnothruin |
 + | Physical Characteristics Anatomy Anthropoid |
 + | Natural Weaponry Ordinary |
 + \----------------------------------------------------------------------------/

Revision as of 04:07, 28 May 2007

Orcs:

Orcs are the most well-known of the so-called "goblinish" races. Others may or may not be more numerous, but the orcs are most familiar to the "civilized" races -- usually to their dismay. Orcs are much like humans in many ways, though yet more aggressive and warlike, with some advantages over a human in size and strength but typically falling short in mental capacity. Individually, they are not overly formidable; their main threat to other races comes from their numbers, the result of their rapid breeding rate. Even if the average orc is no more dangerous than a physically powerful, aggressive human, however, there are highly dangerous orcish sub-races, particularly the dreaded Uruk-Hai, and individual orcs have achieved great heights, just as with any other race.

The average orc stands just under two meters tall and has black eyes and hair, a sloping brow, and greenish skin. Again, there are various sub-races among whom these traits can vary greatly. Orcs do not have great lifespans; in fact, an orc more than forty years old is a significant oddity, and one over fifty is likely to be famed for longevity. Like humans, orcs seem to compensate for their short lifespan by eking as much experience as they can from the time allotted to them.

Orcs usually live in mountain burrows (often taken by force from the dwarves), underground warrens, forest villages, and nomadic tribes. They have reasonably good nightvision. Their language is called Angrak.

 /------------------------------- The Orc Race -------------------------------\
 | Attributes                Strength                 60 to 110               |
 |                           Intelligence             20 to  90               |
 |                           Constitution             70 to 120               |
 |                           Dexterity                30 to  85               |
 |                           Willpower                20 to  90               |
 |                           Charisma                 10 to  70               |
 |                           Perception               20 to  90               |
 |                           Size                     55 to  75               |
 | Typical Sexes                                      Male                    |
 |                                                    Female                  |
 | Languages                 Native                   Angrak                  |
 | Innate Skills             Killer Instinct          5                       |
 | Specialty Access          Killer Instinct          available: degree I     |
 | Resistances               Temporal                 large vulnerability     |
 | Traits                    Luck                     -1                      |
 |                           Night Vision             1                       |
 |                           Sentience                Anthropic               |
 |                           Speech Pattern           Aggressive              |
 | Cultures and Homelands    Almerian Wildling        Almeria                 |
 |                           Angbandnar               Angband                 |
 |                           Arrakan Wildling         Arrakis                 |
 |                           Freeholder               Freehold                |
 |                           Losthavener              Losthaven               |
 |                           Lowlander                Halfmoon Bay            |
 |                                                    Sanctuary               |
 |                           Mordori Wildling         Mordor                  |
 |                           Northlander Wildling     the Northlands          |
 |                           Tenochlani Wildling      Tenochlan               |
 |                           Togreknar                Togrek                  |
 |                           Zadnothruan Wildling     Zadnothruin             |
 | Physical Characteristics  Anatomy                  Anthropoid              |
 |                           Natural Weaponry         Ordinary                |
 \----------------------------------------------------------------------------/
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