Breath of air (Ordo Zephyrius Mutatoris spell)
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Relevant Attributes: intelligence | Relevant Attributes: intelligence | ||
- | Relevant Skills: two parts aeromancy, two parts conjuration, two parts enchantment and one part breath control | + | Relevant Skills: two parts [[aeromancy]], two parts [[conjuration]], two parts [[enchantment]] and one part [[breath control]] |
Rating Requirement: fifty | Rating Requirement: fifty | ||
Effective Maximum Rating: three hundred fifty | Effective Maximum Rating: three hundred fifty |
Revision as of 10:27, 5 February 2015
Ordo Zephyrius Mutatoris Spell: Breath of Air
Relevant Attributes: intelligence Relevant Skills: two parts aeromancy, two parts conjuration, two parts enchantment and one part breath control Rating Requirement: fifty Effective Maximum Rating: three hundred fifty Difficulty: ordinary Form of Evocation: breath of air Base Energy Costs: five points of spiritual energy and three points of elemental air energy
This spell sends out a miniscule quantity of elemental air to bind to the respiration apparatus of any nearby allies who can use it, including the caster.
This both replenishes their respiration capacity and gives them a measure of improved breath control for a little while.
Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:35 2009.