Rainbow butterfly (Ordo Zephyrius Mutatoris spell)

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Relevant Attributes: two parts charisma and one part intelligence Relevant Attributes: two parts charisma and one part intelligence
- Relevant Skills: five parts summoning, three parts evocation, three parts symbology, one part aeromancy, one part conjuration and one part prestidigitation+ Relevant Skills: five parts [[summoning]], three parts [[evocation]], three parts [[symbology]], one part [[aeromancy]], one part [[conjuration]] and one part [[prestidigitation]]
Rating Requirement: one hundred fifty Rating Requirement: one hundred fifty
Effective Maximum Rating: seven hundred fifty Effective Maximum Rating: seven hundred fifty

Revision as of 11:05, 5 February 2015

> Ordo Zephyrius Mutatoris Spell: Rainbow Butterfly

   Relevant Attributes: two parts charisma and one part intelligence
   Relevant Skills: five parts summoning, three parts evocation, three parts symbology, one part aeromancy, one part conjuration and one part prestidigitation
   Rating Requirement: one hundred fifty
   Effective Maximum Rating: seven hundred fifty
   Difficulty: ordinary
   Form of Evocation:
       rainbow butterfly
   Base Energy Costs: one hundred points of spiritual energy, one hundred points of elemental air energy and one hundred points of chaos energy

This spell summons an entity that may loosely be called a spirit, though strictly speaking it has no sentience of its own and is more a projection of the Frater Zephyrius Mutatoris's own personality and imagination. This manifestation is a rainbow spirit, a benevolent construct of weather and chaos that manifests as auroric light playing through water droplets in the approximate shape of a butterfly. These do several things. First, as a basis for the rest of their powers, they transform the remaining organic energy in nearby remains into more fungible energy that they use to aid you. Second, they assist you in various ways outside of combat, generally by transferring some of their energy reserves over to you when you are short. Thirdly, they can assist you within combat, expending their energy to blind and attack opponents, or to remove harmful effects that have been placed on you. These creatures are somewhat difficult to conjure: in addition to various energies, they also require a coruscar as a component. But, once summoned, they last for some hours, up to a day for more skilled casters. (One can summon more than one of these creatures at once if one desires.)

   Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:35 2009.
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