Sunlock(Lightbringer Volition)
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| Revision as of 09:21, 14 February 2014 (edit) Wesnile (Talk | contribs) ← Previous diff |
Current revision (06:53, 20 June 2015) (edit) Mafusail (Talk | contribs) |
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| - | Volition: Sunlock | + | Skill Parts : |
| + | [[physics]], 1 | ||
| + | [[power direction]], 1 | ||
| + | [[power focusing]], 1 | ||
| + | [[power generation]], 1 | ||
| + | [[power tuning]], 1 | ||
| + | Proficiency Minimum : 110 | ||
| + | Proficiency Maximum : 440 | ||
| + | Aperture Required : [[Eclipse (Lightbringer Aperture)|Eclipse]], tier 1 | ||
| + | Spirit Cost : 30 initially, 1.5 every two seconds | ||
| + | Lens Power Cost : 0.5% initially, 0.5% every two seconds | ||
| + | Processes to Actualize Form : | ||
| + | will a ball | ||
| + | will a ball at <target> | ||
| - | Skill Parts : | + | Attempt to render a target completely prone for a few seconds by generating and throwing an expanding ball of disabling energies. |
| - | physics, 1 | + | |
| - | power direction, 1 | + | |
| - | power focusing, 1 | + | |
| - | power generation, 1 | + | |
| - | power tuning, 1 | + | |
| - | Proficiency Minimum : 110 | + | |
| - | Proficiency Maximum : 440 | + | |
| - | Your Proficiency : 157 | + | |
| - | Aperture Required : Eclipse, tier 1 | + | |
| - | Mastery : 14% | + | |
| - | Spirit Cost : 30 initially, 1.5 every two seconds | + | |
| - | Lens Power Cost : 0.3% initially, 0.3% every two seconds | + | |
| - | Processes to Actualize Form : | + | |
| - | will a ball | + | |
| - | will a ball at <target> | + | |
| - | Attempt to render a target completely prone for a few seconds by generating and throwing an expanding ball of disabling energies. | + | [[Category: Lightbringer Volitions]] |
| - | + | ||
| - | Development Information : This volition was created by Chaos and Twilight, who wish to credit DC Comics and Edward Elmer Smith as inspiring this work; the source code was last updated Sat Jul 27 18:00:28 2013. | + | |
Current revision
Skill Parts :
physics, 1
power direction, 1
power focusing, 1
power generation, 1
power tuning, 1
Proficiency Minimum : 110
Proficiency Maximum : 440
Aperture Required : Eclipse, tier 1
Spirit Cost : 30 initially, 1.5 every two seconds
Lens Power Cost : 0.5% initially, 0.5% every two seconds
Processes to Actualize Form :
will a ball
will a ball at <target>
Attempt to render a target completely prone for a few seconds by generating and throwing an expanding ball of disabling energies.
