Sunlock(Lightbringer Volition)
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Revision as of 09:23, 14 February 2014 (edit) Wesnile (Talk | contribs) ← Previous diff |
Current revision (06:53, 20 June 2015) (edit) Mafusail (Talk | contribs) |
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- | Volition: Sunlock | + | Skill Parts : |
+ | [[physics]], 1 | ||
+ | [[power direction]], 1 | ||
+ | [[power focusing]], 1 | ||
+ | [[power generation]], 1 | ||
+ | [[power tuning]], 1 | ||
+ | Proficiency Minimum : 110 | ||
+ | Proficiency Maximum : 440 | ||
+ | Aperture Required : [[Eclipse (Lightbringer Aperture)|Eclipse]], tier 1 | ||
+ | Spirit Cost : 30 initially, 1.5 every two seconds | ||
+ | Lens Power Cost : 0.5% initially, 0.5% every two seconds | ||
+ | Processes to Actualize Form : | ||
+ | will a ball | ||
+ | will a ball at <target> | ||
- | Skill Parts : | + | Attempt to render a target completely prone for a few seconds by generating and throwing an expanding ball of disabling energies. |
- | physics, 1 | + | |
- | power direction, 1 | + | |
- | power focusing, 1 | + | |
- | power generation, 1 | + | |
- | power tuning, 1 | + | |
- | Proficiency Minimum : 110</ br> | + | |
- | Proficiency Maximum : 440 | + | |
- | Aperture Required : Eclipse, tier 1 | + | |
- | Spirit Cost : 30 initially, 1.5 every two seconds | + | |
- | Lens Power Cost : 0.3% initially, 0.3% every two seconds | + | |
- | Processes to Actualize Form : | + | |
- | will a ball | + | |
- | will a ball at <target> | + | |
- | Attempt to render a target completely prone for a few seconds by generating and throwing an expanding ball of disabling energies. | + | [[Category: Lightbringer Volitions]] |
- | + | ||
- | Development Information : This volition was created by Chaos and Twilight, who wish to credit DC Comics and Edward Elmer Smith as inspiring this work; the source code was last updated Sat Jul 27 18:00:28 2013. | + |
Current revision
Skill Parts : physics, 1 power direction, 1 power focusing, 1 power generation, 1 power tuning, 1 Proficiency Minimum : 110 Proficiency Maximum : 440 Aperture Required : Eclipse, tier 1 Spirit Cost : 30 initially, 1.5 every two seconds Lens Power Cost : 0.5% initially, 0.5% every two seconds Processes to Actualize Form : will a ball will a ball at <target>
Attempt to render a target completely prone for a few seconds by generating and throwing an expanding ball of disabling energies.