Flux Weapons
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==Flux Axe== | ==Flux Axe== | ||
- | ;Activation: eflom, diras | + | ;Activation: eflom, diras, zaurn |
- | ;Deactivation: mrane | + | ;Deactivation: mrane, kahal |
==Flux Claw== | ==Flux Claw== |
Revision as of 12:03, 4 July 2015
Flux weapons are weapons which use psionic energy as a contact medium. Flux weapons can have flux capacitors attached, which presumably increases their effectiveness. A flux weapon will attack faster then an equivalent non-flux weapon. They do not do as much damage, at least in the hands of an unskilled user. The blade, being made from energy, cannot be harmed.
Flux weapons come in multiple colours. As of yet, it is unknown what differences the colours may have, but they seem to correspond to the range that psionic matricies have.
Only when the flux weapon is active will it count as a weapon of it's type for any purposes, this includes keeping. There is a spiritual energy cost for activating the weapon, but either no cost or a very small cost to maintain.
Contents |
Activation Words
Flux Axe
- Activation
- eflom, diras, zaurn
- Deactivation
- mrane, kahal
Flux Claw
- Activation
- watan, quoro
- Deactivation
- immog, tralb
Flux Dagger
- Activation
- vort, amoj
- Deactivation
- hala, phim
Flux Knife
- Activation
- chun
- Deactivation
- prul
Flux Scythe
- Activation
- faronthip
- Deactivation
- crelmaros
Flux Shield
- Activation
- erago
- Deactivation
- telti
Flux Staff
- Activation
- snovulark
- Deactivation
- utilexing
Flux Sword
- Activation
- hyris, maldo, xanla
- Deactivation
- limir, naumo, grazt
Flux Whip
- Activation
- baramo, hmirsi
- Deactivation
- chisma