Bear (Empathic Bond)
From LSWiki
(Difference between revisions)
| Revision as of 04:50, 5 September 2013 (edit) Zylox (Talk | contribs) (formatting) ← Previous diff |
Revision as of 21:06, 7 March 2016 (edit) Zylox (Talk | contribs) (+new skill template) Next diff → |
||
| Line 6: | Line 6: | ||
| A Bear will grant its consort large bonuses to Strength, Constitution, and Willpower. | A Bear will grant its consort large bonuses to Strength, Constitution, and Willpower. | ||
| + | ==Skill Effects== | ||
| + | {|border="1" cellpadding="10" cellspacing="2" text-align="center" | ||
| + | |- | ||
| + | ! scope="col" style="text-align="center";" | Skill | ||
| + | ! scope="col" style="text-align="center";" | Access | ||
| + | ! scope="col" style="text-align="center";" | Bonus | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[discipline]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[hardiness]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[massive blow]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[massive exertion]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[steadiness]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[load bearing]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[meditation]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[pain tolerance]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[psychic integrity]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[resilience]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[stamina]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[wrestling]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[forestry]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[impact absorption]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[introspection]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[recuperation]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[shorelands fieldcraft]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[armour use]] | ||
| + | | style="text-align: center;background-color: orange;" | 5 | ||
| + | | style="text-align: center;background-color: orange;" | 25 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[aging retardation]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[cutting resistance]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[intimidation]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[killer instinct]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[robustness]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |} | ||
| - | ==Skill Boosts== | ||
| - | |||
| - | ===Tier 1=== | ||
| - | |||
| - | * [[Discipline]] | ||
| - | * [[Hardiness]] | ||
| - | * [[Massive Blow]] | ||
| - | * [[Massive Exertion]] | ||
| - | * [[Steadiness]] | ||
| - | |||
| - | ===Tier 2=== | ||
| - | * [[Load Bearing]] | ||
| - | * [[Meditation]] | ||
| - | * [[Pain Tolerance]] | ||
| - | * [[Psychic Integrity]] | ||
| - | * [[Resilience]] | ||
| - | * [[Stamina]] | ||
| - | * [[Wrestling]] | ||
| ==Charms== | ==Charms== | ||
Revision as of 21:06, 7 March 2016
Contents |
Familiar
Bears are associated with feelings of calmness, imperturbability, immensity and fierceness. Bears are fairly large (around 20 dimins long) and can serve as mounts.
Attribute Boosts
A Bear will grant its consort large bonuses to Strength, Constitution, and Willpower.
Skill Effects
| Skill | Access | Bonus |
|---|---|---|
| discipline | 16 | 75 + 10% base |
| hardiness | 16 | 75 + 10% base |
| massive blow | 16 | 75 + 10% base |
| massive exertion | 16 | 75 + 10% base |
| steadiness | 16 | 75 + 10% base |
| load bearing | 12 | 60 |
| meditation | 12 | 60 |
| pain tolerance | 12 | 60 |
| psychic integrity | 12 | 60 |
| resilience | 12 | 60 |
| stamina | 12 | 60 |
| wrestling | 12 | 60 |
| forestry | 8 | 40 |
| impact absorption | 8 | 40 |
| introspection | 8 | 40 |
| recuperation | 8 | 40 |
| shorelands fieldcraft | 8 | 40 |
| armour use | 5 | 25 |
| aging retardation | 4 | 20 |
| cutting resistance | 4 | 20 |
| intimidation | 4 | 20 |
| killer instinct | 4 | 20 |
| robustness | 4 | 20 |
