Klizmaphex
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(Difference between revisions)
| Revision as of 22:25, 10 March 2008 (edit) Chaos (Talk | contribs) ← Previous diff |
Current revision (15:25, 8 August 2016) (edit) Dalton (Talk | contribs) |
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| | [ Activation Spirit Cost : ] ten | | [ Activation Spirit Cost : ] ten | ||
| \~\ [ Maintenance Spirit Cost : ] five every thirty seconds | \~\ [ Maintenance Spirit Cost : ] five every thirty seconds | ||
| - | [ Control Skills : ] four parts [[alchemy]], four parts [[biofeedback]], three parts [[power focusing]], three | + | [ Control Skills : ] four parts [[alchemy]], four parts [[somatesthesia]], |
| - | parts [[power tuning]], two parts [[power generation]] and one part [[power direction]] | + | three parts [[power focusing]], three parts [[power tuning]], |
| - | [ Specialty Access : ] [[alchemy]], [[biofeedback]] and [[recuperation]] degree I access | + | two parts [[power generation]], |
| - | [ Requirements to Know : ] have at least 65 points among [[rune lore]] skill and 50% of [[arcane lore]] skill | + | and one part [[power direction]] |
| - | [ Requirements to Use : ] have at least 180 points among [[alchemy]] skill, [[biofeedback]] skill, [[recuperation]] skill, 50% | + | [ Specialty Access : ] [[alchemy]], [[somatesthesia]], and [[recuperation]] degree I access |
| - | of [[stamina]] skill, 10 points for having completed Death's Gate and 20 points for having completed the Power Potion | + | [ Requirements to Know : ] have at least 65 points among |
| - | Quest | + | 100% of [[rune lore]] skill, |
| + | and 50% of [[arcane lore]] skill | ||
| + | [ Requirements to Use : ] have at least 180 points among | ||
| + | 100% of [[alchemy]] skill, | ||
| + | 100% of [[somatesthesia]] skill, | ||
| + | 100% of [[recuperation]] skill, | ||
| + | 50% of [[stamina]] skill, | ||
| + | and 20 points for having completed the [[Power Potion Quest]] | ||
| - | Activation of the rune the rune klizmaphex will assist greatly in the recovery of the bearer's endurance, at a | + | Activation of the rune the rune klizmaphex will assist greatly in the recovery of the bearer's endurance, at a significant cost in spiritual energy. |
| - | significant cost in spiritual energy. | + | |
| [[Category: Ringwielder Guild]] | [[Category: Ringwielder Guild]] | ||
| [[Category: Ringwielder Runes]] | [[Category: Ringwielder Runes]] | ||
Current revision
o [ = Klizmaphex = ]
o___/ [ Type : ] utility
|__ [ Description : ] physical recuperation
| [ Significance : ] minor
__/\_/ [ Activity Cost : ] fifteen
| [ Activation Spirit Cost : ] ten
\~\ [ Maintenance Spirit Cost : ] five every thirty seconds
[ Control Skills : ] four parts alchemy, four parts somatesthesia,
three parts power focusing, three parts power tuning,
two parts power generation,
and one part power direction
[ Specialty Access : ] alchemy, somatesthesia, and recuperation degree I access
[ Requirements to Know : ] have at least 65 points among
100% of rune lore skill,
and 50% of arcane lore skill
[ Requirements to Use : ] have at least 180 points among
100% of alchemy skill,
100% of somatesthesia skill,
100% of recuperation skill,
50% of stamina skill,
and 20 points for having completed the Power Potion Quest
Activation of the rune the rune klizmaphex will assist greatly in the recovery of the bearer's endurance, at a significant cost in spiritual energy.
