Wzadris
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| || [ Activity Cost : ] fifteen | | || [ Activity Cost : ] fifteen | ||
|/ \__ [ Activation Spirit Cost : ] twenty | |/ \__ [ Activation Spirit Cost : ] twenty | ||
- | | [ Control Skills : ] six parts [[power generation]], six | + | | [ Control Skills : ] six parts [[power generation]], six parts [[telesmatic weapon]], |
- | \) parts [[telesmatic weapon]], four parts [[power direction]], three parts | + | \) four parts [[power direction]], |
- | [[power tuning]], two parts [[channeling]], and two parts [[power focusing]] | + | three parts [[power tuning]], |
+ | two parts [[channeling]], and two parts [[power focusing]] | ||
[ Specialty Access : ] [[telesmatic weapon]] degree II access | [ Specialty Access : ] [[telesmatic weapon]] degree II access | ||
- | [ Requirements to Know : ] have at least 150 points among [[rune lore]] | + | [ Requirements to Know : ] have at least 150 points among |
- | skill, [[arcane lore]] skill, and [[metaphysics]] skill | + | 100% of [[rune lore]] skill, |
- | [ Possessed : ] no | + | 100% of [[arcane lore]] skill, |
- | The rune wzadris channels the power of the Ringwielder's own spiritual and | + | and 100% of [[metaphysics]] skill |
- | physical affinities into an offensive strike, the form of which varies greatly | + | |
- | according to the particular makeup of the individual from whom it is | + | |
- | generated. A specification of a desired target may be made; otherwise, your | + | |
- | current opponent will be targeted. | + | |
- | + | ||
+ | The rune wzadris channels the power of the Ringwielder's own spiritual and physical affinities into an offensive strike, the form of which varies greatly according to the particular makeup of the individual from whom it is generated. A specification of a desired target may be made; otherwise, your current opponent will be targeted. | ||
[[Category: Ringwielder Guild]] | [[Category: Ringwielder Guild]] | ||
[[Category: Ringwielder Runes]] | [[Category: Ringwielder Runes]] |
Revision as of 18:25, 8 August 2016
Wzadris
/) [ = Wzadris = ] | [ Type : ] attack | /\ [ Description : ] affinity channel - - [ Significance : ] major | || [ Activity Cost : ] fifteen |/ \__ [ Activation Spirit Cost : ] twenty | [ Control Skills : ] six parts power generation, six parts telesmatic weapon, \) four parts power direction, three parts power tuning, two parts channeling, and two parts power focusing [ Specialty Access : ] telesmatic weapon degree II access [ Requirements to Know : ] have at least 150 points among 100% of rune lore skill, 100% of arcane lore skill, and 100% of metaphysics skill
The rune wzadris channels the power of the Ringwielder's own spiritual and physical affinities into an offensive strike, the form of which varies greatly according to the particular makeup of the individual from whom it is generated. A specification of a desired target may be made; otherwise, your current opponent will be targeted.