Talk:Stride Guide
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rough headings breakdown. | rough headings breakdown. | ||
- | Misc Wisdom (link/cleanup into existing wiki pages wherever possible) | + | Misc Wisdom (link/cleanup into existing wiki pages wherever possible, this is a category probably? headings sorted into beginner/intermediate/advanced guides) |
lenses of insight (write out the speedwalks) | lenses of insight (write out the speedwalks) | ||
item availability/aquisition | item availability/aquisition | ||
Line 11: | Line 11: | ||
Nicknames | Nicknames | ||
how/why useful interactions with aliases | how/why useful interactions with aliases | ||
+ | filtering | ||
+ | helpful player bots | ||
equipment resizing (write out the speedwalks) | equipment resizing (write out the speedwalks) | ||
The hitlist (targets of interest) | The hitlist (targets of interest) | ||
- | Quickstart Characters. *write out template for this | + | |
- | + | ||
- | Beginner in depth(getting started) | + | Quickstart Characters. *write out template for this, make a couple |
- | getting around, interacting with the world, what all the bits and bobs mean | + | the goal is to write a series of commands (and simple instructions hopefully) that run the entire gamut of: |
- | accessing stats and information | + | -generating a character (except name/physical features) |
- | skills that actually matter right now | + | -donning/keeping/selling starting equipment |
+ | -joining guild/assocs. | ||
+ | -assigning specs | ||
+ | -getting to level 2 on exploration | ||
+ | -completing at'lordrith's riddle for level ~10 (branching option to do this manually/skip entirely, quest spoilerz is layme but level 10 newbies less likely to be fukkin shit) | ||
+ | -return to losthaven | ||
+ | Literal copy/paste lists of commands into the terminal, simple instructions like (wait for foo then do the next paste, or repeat until you see foobar) | ||
+ | maybe commit to storing heaps of gold in a particular place to cover the crucial skill intros, questionable if this is feasible. | ||
+ | |||
+ | Primer | ||
+ | Manage expectations. | ||
+ | LS is simple to play, but character setup is overwhelming, many steps need to take before character capable of doing anything etc. | ||
+ | extraordinary depth of character builds keeps us interested, but also challenges new players etc. | ||
+ | Asking for help. | ||
+ | movement/interaction/communication | ||
+ | The other guides, when to read them. | ||
+ | Sell them on quickstart characters | ||
+ | |||
+ | Beginner in depth (getting started) | ||
+ | Character information and what all the bits and bobs mean | ||
+ | score, development, show command, ratings etc. | ||
+ | skills that actually matter | ||
training | training | ||
Melee combat | Melee combat | ||
momentum! stun/slow, activity | momentum! stun/slow, activity | ||
attacks, defenses, ratings, combat modes | attacks, defenses, ratings, combat modes | ||
- | where to fight | ||
- | quests/exploration | ||
death/dismemberment | death/dismemberment | ||
- | helpful player bots | ||
useful commands blahblah | useful commands blahblah | ||
Intermediate (What do I do now?) | Intermediate (What do I do now?) | ||
Just keep playing | Just keep playing | ||
- | Make your own goals, explore, make characters, cool stuff, have fun, first couple heroes | + | Make your own goals, explore the character space, explore the world, get to hero and restart a few times |
- | Character archetypes | + | WHERE TO DO MURDERS |
- | Pacifism | + | Alternative activities that aren't murder |
- | Trav challenges | + | exploration/quests, challenges, arbitrage, pacifism |
- | Arbitrage | + | |
gear/items that actually matter. | gear/items that actually matter. | ||
- | filtering? | ||
Advanced (So you want to be a legendary hero) | Advanced (So you want to be a legendary hero) | ||
Line 44: | Line 62: | ||
obvious caveats apply | obvious caveats apply | ||
example kill routes | example kill routes | ||
- | Character build examples, styles of play | + | Character build examples |
Aliases reference (a subset of general wisdom, copies? links? of all aliases/speedwalks outlined in other pages) | Aliases reference (a subset of general wisdom, copies? links? of all aliases/speedwalks outlined in other pages) |
Revision as of 10:17, 7 December 2016
rough headings breakdown.
Misc Wisdom (link/cleanup into existing wiki pages wherever possible, this is a category probably? headings sorted into beginner/intermediate/advanced guides)
lenses of insight (write out the speedwalks) item availability/aquisition artifacts, randload/staticload inventory/equipment management keeping, nicknaming, aliasing stance/start incarnation commands kill log Nicknames how/why useful interactions with aliases filtering helpful player bots equipment resizing (write out the speedwalks) The hitlist (targets of interest)
Quickstart Characters. *write out template for this, make a couple
the goal is to write a series of commands (and simple instructions hopefully) that run the entire gamut of: -generating a character (except name/physical features) -donning/keeping/selling starting equipment -joining guild/assocs. -assigning specs -getting to level 2 on exploration -completing at'lordrith's riddle for level ~10 (branching option to do this manually/skip entirely, quest spoilerz is layme but level 10 newbies less likely to be fukkin shit) -return to losthaven Literal copy/paste lists of commands into the terminal, simple instructions like (wait for foo then do the next paste, or repeat until you see foobar) maybe commit to storing heaps of gold in a particular place to cover the crucial skill intros, questionable if this is feasible.
Primer
Manage expectations. LS is simple to play, but character setup is overwhelming, many steps need to take before character capable of doing anything etc. extraordinary depth of character builds keeps us interested, but also challenges new players etc. Asking for help. movement/interaction/communication The other guides, when to read them. Sell them on quickstart characters
Beginner in depth (getting started)
Character information and what all the bits and bobs mean score, development, show command, ratings etc. skills that actually matter training Melee combat momentum! stun/slow, activity attacks, defenses, ratings, combat modes death/dismemberment useful commands blahblah
Intermediate (What do I do now?)
Just keep playing Make your own goals, explore the character space, explore the world, get to hero and restart a few times WHERE TO DO MURDERS Alternative activities that aren't murder exploration/quests, challenges, arbitrage, pacifism gear/items that actually matter.
Advanced (So you want to be a legendary hero)
What it takes mindset/philosophy, time investment, giving a shit about xp/hour, that kind of thing obvious caveats apply example kill routes Character build examples
Aliases reference (a subset of general wisdom, copies? links? of all aliases/speedwalks outlined in other pages)
information specs, stats, etc speedwalks inventory management scrollz lenses stance/start/whatever loot abilities kill routes whatever else I find in my aliases that might be useful to other players