Electrical protection (Ordo Zephyrius Mutatoris spell)
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- | > '''Ordo Zephyrius Mutatoris Spell: Electrical Protection''' | + | > '''Ordo Zephyrius Mutatoris Spell: Anastrape''' |
- | Relevant Attributes: two parts intelligence and one part charisma | + | Common Name: Lightning Ward |
- | Relevant Skills: one part [[aeromancy]], one part [[enchantment]] and one part [[evocation]] | + | Knowledge Requirement: None |
- | Rating Requirement: fifty | + | Summary: electrical protection |
- | Effective Maximum Rating: three hundred seventy-five | + | |
- | Difficulty: ordinary | + | |
- | Form of Evocation: | + | |
- | electrical protection for <target> | + | |
- | Base Energy Costs: twenty points of spiritual energy and two points of electricity | + | |
- | This simple enchantment makes Ordo Zephyrius Mutatoris highly resistant to electricity for quite a long time. | + | One of the most basic and ideal spells for members of Ordo Zephyrius Mutatoris is the ability to ward themselves from the damage and effect of the lightning amalgamal. |
- | At higher levels of control, it will make one totally immune to electricity. | + | |
- | Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:35 2009. | + | Steps: |
+ | 1) speaking the winds | ||
+ | Type: Speech | ||
+ | Importance: minor, optional | ||
+ | Difficulty: very easy | ||
+ | Skills: [[Enochian]] (dominant) and [[hullabaloo]] (small) | ||
+ | 2) the opening of the way | ||
+ | Type: Praxis | ||
+ | Importance: minor, optional | ||
+ | Difficulty: very easy | ||
+ | Skills: [[thaumaturgy]], [[tomfoolery]], and [[woo-woo]] | ||
+ | 3) seeking out sluices of amalgamal lightning | ||
+ | Type: Gesture | ||
+ | Importance: great, optional | ||
+ | Difficulty: easy | ||
+ | Skills: [[elektraturgy]] (heavy), [[tomfoolery]] (moderate), [[jiggery-pokery]] (small), and [[hocus-pocus]] (tiny) | ||
+ | 4) damming amalgamal lightning sluices | ||
+ | Type: Gesture | ||
+ | Importance: major | ||
+ | Difficulty: easy | ||
+ | Skills: [[elektraturgy]] (moderate), [[sassiness]] (moderate), and [[tomfoolery]] (small) | ||
+ | |||
+ | Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Mon Jan 08 23:13:14 2018. | ||
[[Category: Ordo Zephyrius Mutatoris]] | [[Category: Ordo Zephyrius Mutatoris]] |
Revision as of 13:53, 18 January 2018
> Ordo Zephyrius Mutatoris Spell: Anastrape
Common Name: Lightning Ward Knowledge Requirement: None Summary: electrical protection
One of the most basic and ideal spells for members of Ordo Zephyrius Mutatoris is the ability to ward themselves from the damage and effect of the lightning amalgamal.
Steps: 1) speaking the winds Type: Speech Importance: minor, optional Difficulty: very easy Skills: Enochian (dominant) and hullabaloo (small) 2) the opening of the way Type: Praxis Importance: minor, optional Difficulty: very easy Skills: thaumaturgy, tomfoolery, and woo-woo 3) seeking out sluices of amalgamal lightning Type: Gesture Importance: great, optional Difficulty: easy Skills: elektraturgy (heavy), tomfoolery (moderate), jiggery-pokery (small), and hocus-pocus (tiny) 4) damming amalgamal lightning sluices Type: Gesture Importance: major Difficulty: easy Skills: elektraturgy (moderate), sassiness (moderate), and tomfoolery (small)
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Mon Jan 08 23:13:14 2018.