Kazarak charge

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 21:35, 25 May 2007 (edit)
Bladestorm (Talk | contribs)

← Previous diff
Current revision (23:17, 6 July 2018) (edit)
Sukie (Talk | contribs)
(redirect to the other copy of the page AND tag delete)
 
Line 1: Line 1:
- Perhaps the most powerful ability granted to the kazarak by the Kazar+#redirect [[Charge (Kazarak Power)]]
-is the ability to store charges of energy within their bodies. These charges+{{delete}}
-are varied in purpose, but all serve to enhance the host body in one way +
-or another, making them a more efficient tool for use by the Kazar.+
- The number of these charges that may be used simultaneously depends on+
-a number of factors. Each charge has different requirements in terms of +
-energy and skill level required, and there are three power levels for +
-each charge ( minor, major, and greater ). Clearly, more complex and more+
-powerful charges are more difficult to maintain, and therefore fewer may+
-be used at once.+
- All charges begin at 'minor' power level and with a minimum amount of+
-contained energy. They must be bolstered by adding more energy with continued+
-use of the 'charge' command, as the energy slowly dissipates from them over+
-time. Charges may also have their power level altered through the use of +
-the 'upgrade' and 'downgrade' commands. Higher levels will of course use+
-more energy over time. The 'perform charge balancing' command is useful in+
-controlling the exact amount allotted to each charge, as it redistributes+
-the energy in all charges to work in the most efficient manner.+
- Charges may be monitored by using the 'show charges' command to list all+
-active charges, or the 'estimate' command to view a single charge in +
-particular. If a charge is no longer needed, it may be 'dispel'led and+
-a portion of its contained energy will be returned to the host. Another+
-possibility for a no-longer-needed charge is to 'release' it, which can +
-have extreme and somewhat unpredictable consequences, depending on the +
-charge in question.+
- +
-Possible charges:+
- +
- [[physical]] [[stunning]]+
- [[protection]] [[probability]]+
- [[resistance]] [[material]]+
- [[infusion]] [[intensification]]+
- [[haste]] [[shadow]]+
- +
-Charge syntax:+
- show charges - gives a list of the types and power levels of all+
- currently-active charges+
- charge <charge type> - this sets up a charge initially+
- charge <charge type> <amount> - this adds energy to a charge+
- charge all <amount> - this adds energy to all charges which+
- are currently active+
- dispel <charge type/"all"> - this dispels one or more charges,+
- turning them off and reclaiming some of the invested energy+
- estimate <charge type> - this returns an estimation of the power+
- level of a particular charge+
- upgrade <charge type/"all"> - upgrades the specified charges to the+
- next higher power level.+
- downgrade <charge type/"all"> - downgrades the specified charges to the+
- next lower power level.+
- perform charge balancing - this redistributes the energy in all active+
- charges to make most efficient use of it.+
- release <charge type/"all") - this releases all energy stored in a +
- charge/charges in one single, unpredictable burst.+
- +
- +
- Show Charges+
- +
- Usage: show charges+
- +
- Displays the current state of your charges.+
- +
- See Also: charge+

Current revision

  1. redirect Charge (Kazarak Power)


This page is nominated for deletion! Please vote and discuss on this article's talk page.
Personal tools