Armours (Ranger Skinning)
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Revision as of 16:35, 11 November 2009 (edit) Muhtwo (Talk | contribs) (couple more.. only couple corpses worth left.) ← Previous diff |
Current revision (10:34, 13 May 2019) (edit) Eternaleye (Talk | contribs) (→Biocrystal Array) |
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shoufa head | shoufa head | ||
set of combs head | set of combs head | ||
+ | tiara head | ||
+ | top hat head | ||
+ | veil head | ||
+ | wimple head | ||
monocle head ("eye") | monocle head ("eye") | ||
spectacles head | spectacles head | ||
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gi chest, arms, legs ("body") | gi chest, arms, legs ("body") | ||
jumpsuit chest, arms, legs ("body") | jumpsuit chest, arms, legs ("body") | ||
+ | wrap chest, arms, legs ("body") | ||
bodysuit chest, arms, hands, legs, feet ("body") | bodysuit chest, arms, hands, legs, feet ("body") | ||
tuxedo chest, arms, hands, legs, feet ("body") | tuxedo chest, arms, hands, legs, feet ("body") | ||
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covering head, chest, arms, hands, legs, feet ("body") | covering head, chest, arms, hands, legs, feet ("body") | ||
apron chest, legs | apron chest, legs | ||
- | overall chest, legs | + | overalls *chest, legs |
byrnie chest, legs | byrnie chest, legs | ||
corselet chest, legs | corselet chest, legs | ||
barrel chest, legs ("chest") | barrel chest, legs ("chest") | ||
- | [pair of] kote *arms, hands | ||
- | pteratectum "head, chest, arms, hands, legs, feet, wings" (winged suit) | + | pteratectum "head, chest, arms, hands, legs, feet, wings" (winged suit) |
- | pteralorica chest, legs, arms, wings (winged hauberk) | + | pteralorica chest, legs, arms, wings (winged hauberk) |
- | barding head, chest, arms, legs, tail (tailed halfsuit '''with''' head!) | + | barding head, chest, arms, legs, tail (tailed halfsuit '''with''' head!) |
- | tailsuit head, chest, arms, hands, legs, feet, tail (tailed suit) | + | tailsuit head, chest, arms, hands, legs, feet, tail (tailed suit) |
cotillon ?, tail | cotillon ?, tail | ||
gathra legs, tail | gathra legs, tail | ||
ragathra chest?, arms?, legs, tail | ragathra chest?, arms?, legs, tail | ||
- | athil quinar head, chest, arms, hands, tail, wings (nyloc's suit; wings+tail, but no legs/feet) | + | athil quinar head, chest, arms, hands, tail, wings (nyloc's suit; wings+tail, but no legs/feet) |
arthrostracis (two chests, spider thing, "thorax and opisthosoma") | arthrostracis (two chests, spider thing, "thorax and opisthosoma") | ||
araneispis head, two chests, 2 forelegs, 2 fore midlegs, 2 hind midlegs, 2 hindlegs (arachnid halfsuit?) | araneispis head, two chests, 2 forelegs, 2 fore midlegs, 2 hind midlegs, 2 hindlegs (arachnid halfsuit?) | ||
hlunthmok Bezhuldaar full suit: head and 5 pairs of tentacles | hlunthmok Bezhuldaar full suit: head and 5 pairs of tentacles | ||
carapace sheath carapace, ? | carapace sheath carapace, ? | ||
+ | |||
+ | [pair of] kote *arms, hands | ||
+ | vambraces *arms, hands | ||
+ | thigh boots *legs, feet | ||
bracers *arms | bracers *arms | ||
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fingerless gloves *hands | fingerless gloves *hands | ||
booties *hands | booties *hands | ||
- | mittens *hand (saw on a dracon) | + | mittens *hand |
greaves *legs | greaves *legs | ||
leggings *legs | leggings *legs | ||
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moccasins *feet | moccasins *feet | ||
snowshoes *feet | snowshoes *feet | ||
- | ski foot (pair?) | + | [pair of] ski *feet |
clogs *feet | clogs *feet | ||
socks *feet | socks *feet | ||
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wingsheaths *wings | wingsheaths *wings | ||
bow wing | bow wing | ||
- | tailsheath tail (tested on pet firelizard) | + | tailsheath tail |
- | tailwarmer tail (tested on pet firelizard) | + | tailwarmer tail |
==Over/under armor== | ==Over/under armor== | ||
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periapt head ("neck") | periapt head ("neck") | ||
scapular head ("neck") | scapular head ("neck") | ||
+ | torc head ("neck") | ||
runestone head ("forehead") | runestone head ("forehead") | ||
brooch head ("chest") | brooch head ("chest") | ||
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cloak chest ("body") | cloak chest ("body") | ||
cheongsam chest ("body") | cheongsam chest ("body") | ||
- | robe chest ("body") (robe always brings to mind "bath robe", so why no sleeves etc.) | + | robe chest ("body") |
tabard chest ("body") | tabard chest ("body") | ||
poncho chest ("body") | poncho chest ("body") | ||
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saddle chest ("back") (do not have to be a horse to wear it) | saddle chest ("back") (do not have to be a horse to wear it) | ||
- | tassel head, hand(s?), leg(s?), arms?, tentacle, carapace | + | tassel head, hand(s?), leg(s?), arms?, wing, tentacle, carapace |
armbands (*?)arms | armbands (*?)arms | ||
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rucksack arm ("shoulder") | rucksack arm ("shoulder") | ||
quiver arm ("shoulder") | quiver arm ("shoulder") | ||
+ | holster leg | ||
==Not known== | ==Not known== | ||
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coat, bra(s), bag, thong(s), peignoir, nightgown, slip, petticoat, talisman, | coat, bra(s), bag, thong(s), peignoir, nightgown, slip, petticoat, talisman, | ||
jhlethgdar, quulvucmor, | jhlethgdar, quulvucmor, | ||
- | kabuto, kimono, cestus, domaru, fascia, hakuto, manica, obi | + | kabuto, kimono, cestus, domaru, fascia, hakuto, manica, obi, |
- | + | ti, yoroi, | |
+ | piwafwi, soukougi, tentacle sheath | ||
+ | |||
+ | (Some of the above simply do not exist, but some might be "not known" | ||
+ | simply due to lack of skills (armour lore) and/or other knowledge.) | ||
=Materials= | =Materials= | ||
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Skined armours can be chaos/order infused, and generally this will reduce the weight as well as improve armour rating; in the case of chitin armours, it appears to make the result much tougher (possibly removing the Brittle property). | Skined armours can be chaos/order infused, and generally this will reduce the weight as well as improve armour rating; in the case of chitin armours, it appears to make the result much tougher (possibly removing the Brittle property). | ||
- | [[Category:Miscellaneous Content]][[Category:Abilities (Rangers)]] | + | = Biocrystal Array = |
+ | |||
+ | This is an array of kacha columns. This is a biocrystal array, a kind of symbiotic armour. The array embeds itself in the wearer's flesh and draws on | ||
+ | the magick in hir blood to protect hir and sustain itself; over time, it expands to cover more and more of the wearer's body. The process of | ||
+ | implanting the crystals is simple, if painful and even dangerous; once implanted, they require special procedures to remove. It is permeated by a dim | ||
+ | auroric radiance. It is in perfect condition. It is small in size, and looks | ||
+ | just about right to fit you. It looks about sixteen dimins tall, about four and seventeen twentieths dimins wide, about one and three fifths dimins | ||
+ | long, and less than a twentieth of a dimin thick. It weighs about one and one hundred seventy-three two-hundred-fiftieths dekans. You estimate that | ||
+ | it is worth something upward of eight thousand gold. | ||
+ | |||
+ | Wear the biocrystal array to implant it. It will resist removal once implanted. The small kacha biocrystal array was created by Den; the source code | ||
+ | was last updated Sat Apr 16 18:01:55 2011. The epidermal armour type was created by Lost Souls; the source code was last updated Wed Apr 27 01:13:55 | ||
+ | 2011. The material kacha was created by Chaos and Den and is maintained by Lost Souls; the source code was last updated Thu Oct 29 15:22:34 2009. | ||
+ | |||
+ | After a moment, the knowledge that Real Kacha Biocrystal Array is composed of sixty-seven percent kacha and thirty-three percent dweomer drifts into | ||
+ | your mind like a long-forgotten memory. | ||
+ | |||
+ | You wear Real Kacha Biocrystal Array embedded in your body. | ||
+ | Real Kacha Biocrystal Array embeds itself in your body. | ||
+ | The process is incredibly painful. | ||
+ | You are mutilated, and you are affected somewhat severely by the attack. | ||
+ | You cannot continue meditating because you have been injured. | ||
+ | You stop meditating. | ||
+ | You feel a bit groggy, coming out of your meditative state. | ||
+ | Your right arm is cleft through. | ||
+ | Your ocean blue pine wand is torn from your grasp. | ||
+ | The strange currents shaping your soul ebb and fade. | ||
+ | You drop your ocean blue pine wand. | ||
+ | Your tail of articulated ocean blue amber writhes and wavers. | ||
+ | Real large golden leather phylactery of the stars is torn from you. | ||
+ | You feel less spiritually elevated. | ||
+ | Your blue star morning glory is torn from your grasp. | ||
+ | Your tail of articulated ocean blue amber twitches, flickers, and dissolves into a cloud of ocean blue sparks that fade into the surrounding air. | ||
+ | You have been blinded. | ||
+ | The world goes silent. | ||
+ | Your body goes numb. | ||
+ | You feel sluggish. | ||
+ | |||
+ | According to Zak, a biocrystal array provides about 200 crystal affinity and resistance to cutting, possibly with other benefits. |
Current revision
Contents |
All Known Armour Types
All known armour types, circa 2009 September, can be found here. This lists below correlate the armour types to body slots.
Tested Types
Types marked with * can be made in separate pieces. Some types not marked might also be doable separately, but not yet tested.
List currently shows body sections as tested on a faerie (with firelizard pet), but do use imagination on how they fit on other races. For example, "halfsuit" created for the pet was fully usable on that pet, even though it doesn't have "arms" per se.
Normal Armor
helm head helmet head greathelm head cap head skullcap head hood head turban head coif head cowl head circlet head mask head crown head hat head bonnet head cornuthaum head coronet head diadem head domino mask head face-frame head headdress head miter head shoufa head set of combs head tiara head top hat head veil head wimple head monocle head ("eye") spectacles head eyeglasses head sunglasses head bifocals head goggles head shades head vest chest breastplate chest cuirass chest waistcoat chest bib chest brassiere chest corset chest trunkcase chest (aethoss stuff) shirt chest, arms ("upper body") jacket chest, arms ("upper body") sweater chest, arms ("upper body") blouse chest, arms ("upper body") jerkin chest, arms ("upper body") tunic chest, arms ("upper body") hauberk chest, arms, legs (a.k.a. "armor", "armour") halfsuit chest, arms, legs outfit chest, arms, legs dress chest, arms, legs ("body") gown chest, arms, legs ("body") jumper chest, arms, legs ("body") gi chest, arms, legs ("body") jumpsuit chest, arms, legs ("body") wrap chest, arms, legs ("body") bodysuit chest, arms, hands, legs, feet ("body") tuxedo chest, arms, hands, legs, feet ("body") body wrappings chest, arms, hands, legs, feet wrapping head, chest, arms, hands, legs, feet ("body") suit head, chest, arms, hands, legs, feet ("body") "armour" head, chest, arms, hands, legs, feet ("body") (skinned as "full suit"; name alias ambiguity here with hauberk's "armour") covering head, chest, arms, hands, legs, feet ("body") apron chest, legs overalls *chest, legs byrnie chest, legs corselet chest, legs barrel chest, legs ("chest") pteratectum "head, chest, arms, hands, legs, feet, wings" (winged suit) pteralorica chest, legs, arms, wings (winged hauberk) barding head, chest, arms, legs, tail (tailed halfsuit with head!) tailsuit head, chest, arms, hands, legs, feet, tail (tailed suit) cotillon ?, tail gathra legs, tail ragathra chest?, arms?, legs, tail athil quinar head, chest, arms, hands, tail, wings (nyloc's suit; wings+tail, but no legs/feet) arthrostracis (two chests, spider thing, "thorax and opisthosoma") araneispis head, two chests, 2 forelegs, 2 fore midlegs, 2 hind midlegs, 2 hindlegs (arachnid halfsuit?) hlunthmok Bezhuldaar full suit: head and 5 pairs of tentacles carapace sheath carapace, ? [pair of] kote *arms, hands vambraces *arms, hands thigh boots *legs, feet bracers *arms armguards *arms sleeves *arms bandanna arms brassards *arms [pair of] sode *arms gloves *hands gauntlets *hands fingerless gloves *hands booties *hands mittens *hand greaves *legs leggings *legs sporran legs ("waist") pants legs trousers legs pantaloons legs kilt legs skirt legs underskirt legs (NOT over/underarmor!) sarong legs breeches legs cueitl legs legwarmers *legs towel legs ("waist") boots *feet shoes *feet slippers *feet sandals *feet moccasins *feet snowshoes *feet [pair of] ski *feet clogs *feet socks *feet stockings *feet flippers (*?)feet slippers *feet ribbon foot horseshoe foot (can only be placed on hooves)
tressettes *wings tressards (*?)wings wingsheaths *wings bow wing tailsheath tail tailwarmer tail
Over/under armor
Worn as a "layer" above or underneath the normal armors; these may not overlap with each other, but can overlap slots already covered with normal armors.
headband head blindfold head (blinds) clasp head eyepatch head choker head ("neck") collar head ("neck") scarf head ("neck") amulet head ("neck") necklace head ("neck") rosary head ("neck") charm head ("neck") crucifix head ("neck") gorget head ("neck") locket head ("neck") medal head ("neck") medallion head ("neck") pectoral head ("neck") pendant head ("neck") periapt head ("neck") scapular head ("neck") torc head ("neck") runestone head ("forehead") brooch head ("chest") nose ring head ("nose") earring head ("ear") phylactery head or arm or leg scarab head or arm or leg fetish head/arm/hand/leg/feet bandolier chest cape chest ("back") cloak chest ("body") cheongsam chest ("body") robe chest ("body") tabard chest ("body") poncho chest ("body") huipil chest ("body") negligee chest ("body") (black bear fur negligee... sexeh?) rags chest ("body") badge chest toga chest, 1 arm trenchcoat chest, arms ("body") overcoat chest, arms ("body") greatcoat chest, arms ("body") bikini chest, legs ("chest and loins") caparison chest, legs ("body") saddle chest ("back") (do not have to be a horse to wear it) tassel head, hand(s?), leg(s?), arms?, wing, tentacle, carapace armbands (*?)arms shoulder pads *arms (single "shoulder") epaulets *arms (single "shoulder") chemise arms ("shoulders") pauldrons *arms ("shoulders") sari arms ("shoulders") shawl arms ("shoulders") shift arms ("shoulders") pin arm ("shoulder") nipple ring arm ("nipple") bracelet hand ("wrist") (note rings use this same slot) ring hand link bracelet hand shackle(s) (*?)hand ("shackles" was still weared only on one wrist) garter leg chaps *legs legbands *legs sash legs ("waist") belt legs ("waist") boxers legs ("loins") shorts legs ("loins") panties legs ("loins") bikini bottom legs ("loins") loincloth legs ("loins") maxtli legs ("loins") breechclout legs ("loins") codpiece legs ("loins") girdle legs ("midsection") anklet foot ("ankle")
backpack chest ("back") rucksack arm ("shoulder") quiver arm ("shoulder") holster leg
Not known
You know of no sort of armour or clothing called a ...
coat, bra(s), bag, thong(s), peignoir, nightgown, slip, petticoat, talisman, jhlethgdar, quulvucmor, kabuto, kimono, cestus, domaru, fascia, hakuto, manica, obi, ti, yoroi, piwafwi, soukougi, tentacle sheath
(Some of the above simply do not exist, but some might be "not known" simply due to lack of skills (armour lore) and/or other knowledge.)
Materials
Skin results from remains that have no natural armour class. It is quick to create armour from (around 13 seconds per suit) and has very small armour class (possibly none at all). It is very lightweight to wear.
Fur is obtained from the remains of furred creatures, and is similar to Skin in time required to create armour from. Some amount of protection from cold is likely, but not tested.
Feather is obtained from the remains of feathered creatures, and is similar to Skin in time required to create armour from.
Hide is tougher and results from remains that have moderate armour class of general type 'Hide'. Worth noting that Hide armor is acceptable for most Maidens of the Spear to wear without penalty.
Nauthpolg (gogtzul hide) and Aikeed (sandworm hide) are a couple of examples of hide obtained from certain races' remains, and may have special properties beyond simple armour class. It takes a moderate amount of time to fashion armour from (around 30 seconds per suit).
Scales is even tougher and results from remains that have high natural armour class of general type 'Scales'. It is slower to create armour from (around 45 seconds per suit).
Chitin results from insect or arachnoid remains that have high natural armour class. It is very slow to fashion armour from (around 180 seconds per suit). While it might provide high protection, currently chitin armour appears to be bugged and has extremely low durability, and tends to fall apart much more quickly. This has been reported as a bug and may be changed in the future.
Skined armours can be chaos/order infused, and generally this will reduce the weight as well as improve armour rating; in the case of chitin armours, it appears to make the result much tougher (possibly removing the Brittle property).
Biocrystal Array
This is an array of kacha columns. This is a biocrystal array, a kind of symbiotic armour. The array embeds itself in the wearer's flesh and draws on the magick in hir blood to protect hir and sustain itself; over time, it expands to cover more and more of the wearer's body. The process of implanting the crystals is simple, if painful and even dangerous; once implanted, they require special procedures to remove. It is permeated by a dim auroric radiance. It is in perfect condition. It is small in size, and looks just about right to fit you. It looks about sixteen dimins tall, about four and seventeen twentieths dimins wide, about one and three fifths dimins long, and less than a twentieth of a dimin thick. It weighs about one and one hundred seventy-three two-hundred-fiftieths dekans. You estimate that it is worth something upward of eight thousand gold.
Wear the biocrystal array to implant it. It will resist removal once implanted. The small kacha biocrystal array was created by Den; the source code was last updated Sat Apr 16 18:01:55 2011. The epidermal armour type was created by Lost Souls; the source code was last updated Wed Apr 27 01:13:55 2011. The material kacha was created by Chaos and Den and is maintained by Lost Souls; the source code was last updated Thu Oct 29 15:22:34 2009.
After a moment, the knowledge that Real Kacha Biocrystal Array is composed of sixty-seven percent kacha and thirty-three percent dweomer drifts into your mind like a long-forgotten memory.
You wear Real Kacha Biocrystal Array embedded in your body. Real Kacha Biocrystal Array embeds itself in your body. The process is incredibly painful. You are mutilated, and you are affected somewhat severely by the attack. You cannot continue meditating because you have been injured. You stop meditating. You feel a bit groggy, coming out of your meditative state. Your right arm is cleft through. Your ocean blue pine wand is torn from your grasp. The strange currents shaping your soul ebb and fade. You drop your ocean blue pine wand. Your tail of articulated ocean blue amber writhes and wavers. Real large golden leather phylactery of the stars is torn from you. You feel less spiritually elevated. Your blue star morning glory is torn from your grasp. Your tail of articulated ocean blue amber twitches, flickers, and dissolves into a cloud of ocean blue sparks that fade into the surrounding air. You have been blinded. The world goes silent. Your body goes numb. You feel sluggish.
According to Zak, a biocrystal array provides about 200 crystal affinity and resistance to cutting, possibly with other benefits.