Breath of air (Ordo Zephyrius Mutatoris spell)

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Line 12: Line 12:
Importance: minor, optional Importance: minor, optional
Difficulty: very easy Difficulty: very easy
- Skills: [[Enochian]] (dominant) and [[hullabaloo]] (small)+ Skills: [[Enochian]] (dominant) and [[vocalization]] (small)
2) the opening of the way 2) the opening of the way
Type: Praxis Type: Praxis
Importance: minor, optional Importance: minor, optional
Difficulty: very easy Difficulty: very easy
- Skills: [[thaumaturgy]], [[tomfoolery]], and [[woo-woo]]+ Skills: [[thaumaturgy]], [[evocation]], and [[ergiphrasty]]
3) feeling out currents of respirable air 3) feeling out currents of respirable air
Type: Gesture Type: Gesture
Importance: great, optional Importance: great, optional
Difficulty: easy Difficulty: easy
- Skills: [[sassiness]] (moderate), [[aeroturgy]] (small), [[hocus-pocus]] (small), and [[gogo]] (small)+ Skills: [[enchantment]] (moderate), [[aeroturgy]] (small), [[prestidigitation]] (small), and [[equilibrium]] (small)
4) sending out currents of respirable air 4) sending out currents of respirable air
Type: Thought Type: Thought
Importance: great Importance: great
Difficulty: moderate Difficulty: moderate
- Skills: [[tomfoolery]] (moderate), [[sassiness]] (moderate), [[aeroturgy]] (small), and [[combobulation]] (tiny)+ Skills: [[evocation]] (moderate), [[enchantment]] (moderate), [[aeroturgy]] (small), and [[concentration]] (tiny)
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Mon Oct 09 23:19:42 2017. Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Mon Oct 09 23:19:42 2017.
[[Category: Ordo Zephyrius Mutatoris]] [[Category: Ordo Zephyrius Mutatoris]]

Current revision

> Ordo Zephyrius Mutatoris Spell: Pneuma

   Common Name: Breath of Air
   Knowledge Requirement: None
   Summary: respiratory replenishment

This spell sends out a miniscule quantity of elemental air to bind to the respiration apparatus of any nearby allies who can use it, including the caster. This both replenishes their respiration capacity and gives them a measure of improved breath control for a little while.

   Steps:
   1) speaking the winds
       Type: Speech
       Importance: minor, optional
       Difficulty: very easy
       Skills: Enochian (dominant) and vocalization (small)
   2) the opening of the way
       Type: Praxis
       Importance: minor, optional
       Difficulty: very easy
       Skills: thaumaturgy, evocation, and ergiphrasty
   3) feeling out currents of respirable air
       Type: Gesture
       Importance: great, optional
       Difficulty: easy
       Skills: enchantment (moderate), aeroturgy (small), prestidigitation (small), and equilibrium (small)
   4) sending out currents of respirable air
       Type: Thought
       Importance: great
       Difficulty: moderate
       Skills: evocation (moderate), enchantment (moderate), aeroturgy (small), and concentration (tiny)

Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Mon Oct 09 23:19:42 2017.

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