Togrek

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Revision as of 17:49, 24 March 2014 (edit)
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Current revision (09:49, 9 December 2019) (edit)
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(Notable Personalities - Added Akragth)
 
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-If wandering in the [[orc]] village, a bone amulet is advisable. This can be+If wandering in the [[orc]] village, a bone amulet is advisable. <s>This can be
-found in the local temple and is achieved by killing the high priest. When+found in the local temple and is achieved by killing the high priest.</s> When
wearing this amulet, the fierce orcs will do nothing to harm you. wearing this amulet, the fierce orcs will do nothing to harm you.
-- Alkanen, Lorien 12, 763 -- Alkanen, Lorien 12, 763
 +
 +The orcs will let you pass, but the wargs are not so easily fooled by mere accessories. Things will just go downhill from there, so don't spend too long hanging around the crafty beasts.
 +-- Shinichi, Gettrellyn 19, 566
It's not smart to go into Togrek unarmed and unarmoured and attack only one It's not smart to go into Togrek unarmed and unarmoured and attack only one
person; the guards come during the combat. Also, don't underestimate dumb person; the guards come during the combat. Also, don't underestimate dumb
-people in very large groups.+people in very large groups.
- +
Sincerely, Elenor, the Woman of a Thousand Forms Sincerely, Elenor, the Woman of a Thousand Forms
-- Elenor, Teliminus 11, 781 -- Elenor, Teliminus 11, 781
 +The general populace of this village of xenophobes will attack most visitors on sight. Some of the more enterprising residents tolerate visitors who have not yet started fighting in the town, and one will even provide bone amulets to those wishing to avoid bloodshed.
-[[Image:Togrek1.png|none]]+[[Image:Togrek3.png|none]]
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*[[Gwalin's Quandary]] *[[Gwalin's Quandary]]
-*[[Hardin's Gauntlet]]+*[[Hardin's Gauntlet (Quest)|Hardin's Gauntlet]]
*[[Power Potion Quest]] *[[Power Potion Quest]]
- 
=Notable Personalities= =Notable Personalities=
 +
 +*[[Akragth]]
*[[Gods|Hakkax]] *[[Gods|Hakkax]]
Line 38: Line 42:
*[[Gakradz]] *[[Gakradz]]
 +*[[Hobarth]]
=Notable Attractions= =Notable Attractions=
-*Temple in the center of an orc village '''(0, 0)''' in Togrek+*1 Togrek Adventurer's Guild '''(2, -2)'''
-*Trading post '''(-3, 1)''' in Togrek+*2 Armoury '''(1, -1)'''
-*Togrek eating hall '''(-1, 1)''' in Togrek+*3 Nrgyari's hut '''(2, 2)'''
-*Togrek Adventurer's Guild '''(2, -2)''' in Togrek+*4 Temple in the center of an orc village '''(0, 0)'''
-*Armoury '''(1, -1)''' in Togrek+*5 Togrek eating hall '''(-1, 1)'''
-*Hut '''(-1, -4)''' in Togrek+*6 Trading post '''(-3, 1)'''
- +
-*Nrgyari's hut '''(2, 2)''' in Togrek+
 +*7 Hobarth's Hut '''(-1, -4)'''
=Notes= =Notes=
-*'''City alignment:''' +*'''City alignment:''' Order/Evil
-*'''Guards assist:''' +*'''Guards assist:''' Yes. Denizens are also psychic and will immediately know if you've attacked anyone, or possibly ever killed an orc.
{{endspoilers}} {{endspoilers}}
- 
=Maps= =Maps=
Line 71: Line 74:
-[[Category:Areas]][[Category:Almeria]]+[[Category:Areas]][[Category:Cimbra]][[Category:Prime]]

Current revision

If wandering in the orc village, a bone amulet is advisable. This can be found in the local temple and is achieved by killing the high priest. When wearing this amulet, the fierce orcs will do nothing to harm you. -- Alkanen, Lorien 12, 763

The orcs will let you pass, but the wargs are not so easily fooled by mere accessories. Things will just go downhill from there, so don't spend too long hanging around the crafty beasts. -- Shinichi, Gettrellyn 19, 566

It's not smart to go into Togrek unarmed and unarmoured and attack only one person; the guards come during the combat. Also, don't underestimate dumb people in very large groups. Sincerely, Elenor, the Woman of a Thousand Forms -- Elenor, Teliminus 11, 781

The general populace of this village of xenophobes will attack most visitors on sight. Some of the more enterprising residents tolerate visitors who have not yet started fighting in the town, and one will even provide bone amulets to those wishing to avoid bloodshed.


Contents

Location

Togrek is located at (-11, 12, 0) in Cimbra (Global: (-11, 93, 0)).


Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.

Quests

Notable Personalities

Notable Attractions

  • 1 Togrek Adventurer's Guild (2, -2)
  • 2 Armoury (1, -1)
  • 3 Nrgyari's hut (2, 2)
  • 4 Temple in the center of an orc village (0, 0)
  • 5 Togrek eating hall (-1, 1)
  • 6 Trading post (-3, 1)
  • 7 Hobarth's Hut (-1, -4)

Notes

  • City alignment: Order/Evil
  • Guards assist: Yes. Denizens are also psychic and will immediately know if you've attacked anyone, or possibly ever killed an orc.
End of spoiler information.

Maps

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