Wind blast (Ordo Zephyrius Mutatoris spell)
From LSWiki
(Difference between revisions)
Revision as of 13:03, 18 January 2018 (edit) Dissonance (Talk | contribs) ← Previous diff |
Current revision (17:15, 18 December 2019) (edit) Moochan (Talk | contribs) |
||
Line 12: | Line 12: | ||
Importance: minor, optional | Importance: minor, optional | ||
Difficulty: very easy | Difficulty: very easy | ||
- | Skills: [[Enochian]] (dominant) and [[hullabaloo]] (small) | + | Skills: [[Enochian]] (dominant) and [[vocalization]] (small) |
+ | Energy Costs: zero of a point of metabolic energy | ||
2) the opening of the way | 2) the opening of the way | ||
Type: Praxis | Type: Praxis | ||
Importance: minor, optional | Importance: minor, optional | ||
Difficulty: very easy | Difficulty: very easy | ||
- | Skills: [[thaumaturgy]], [[tomfoolery]], and [[woo-woo]] | + | Skills: [[thaumaturgy]], [[evocation]], and [[ergiphrasty]] |
+ | Energy Costs: zero of a point of magickal energy | ||
3) calling upon the wind | 3) calling upon the wind | ||
Type: Gesture | Type: Gesture | ||
Importance: greater | Importance: greater | ||
Difficulty: easy | Difficulty: easy | ||
- | Skills: [[hocus-pocus]] | + | Skills: [[prestidigitation]] |
- | 4) requesting a strong gust of wind | + | Energy Costs: zero of a point of metabolic energy |
+ | 4) drawing the rune of the skies | ||
+ | Type: Gesture | ||
+ | Importance: great, optional | ||
+ | Difficulty: moderate | ||
+ | Skills: [[prestidigitation]] (heavy) and [[symbology]] (moderate) | ||
+ | Energy Costs: zero of a point of metabolic energy | ||
+ | 5) requesting a strong gust of wind | ||
Type: Praxis | Type: Praxis | ||
Importance: great | Importance: great | ||
Difficulty: very easy | Difficulty: very easy | ||
- | Skills: [[aeroturgy]], [[tomfoolery]], and [[woo-woo]] | + | Skills: [[aeroturgy]], [[evocation]], and [[ergiphrasty]] |
+ | Energy Costs: two points of elemental air energy | ||
- | Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017. | + | Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Wed Aug 29 20:31:52 2018. |
[[Category: Ordo Zephyrius Mutatoris]] | [[Category: Ordo Zephyrius Mutatoris]] |
Current revision
> Ordo Zephyrius Mutatoris Spell: Aemophthoria
Common Name: Wind Blast Knowledge Requirement: have at least 80 points among aeroturgy skill and ergiphrasty skill Summary: elemental air attack
This spell is a staple combat spell for a mage, allowing him to, without much preparation or prestidigitory fuss, direct a current of elemental air into a targeted blast. The spell is not very powerful, but it is accurate, fast, and relatively untaxing to one's spiritual reserves.
Steps: 1) speaking the winds Type: Speech Importance: minor, optional Difficulty: very easy Skills: Enochian (dominant) and vocalization (small) Energy Costs: zero of a point of metabolic energy 2) the opening of the way Type: Praxis Importance: minor, optional Difficulty: very easy Skills: thaumaturgy, evocation, and ergiphrasty Energy Costs: zero of a point of magickal energy 3) calling upon the wind Type: Gesture Importance: greater Difficulty: easy Skills: prestidigitation Energy Costs: zero of a point of metabolic energy 4) drawing the rune of the skies Type: Gesture Importance: great, optional Difficulty: moderate Skills: prestidigitation (heavy) and symbology (moderate) Energy Costs: zero of a point of metabolic energy 5) requesting a strong gust of wind Type: Praxis Importance: great Difficulty: very easy Skills: aeroturgy, evocation, and ergiphrasty Energy Costs: two points of elemental air energy
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Wed Aug 29 20:31:52 2018.