Giant Spider (Empathic Bond)

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-===Bonding Requirements===+==Bonding Requirements==
-A very small amount of insect lore, no more than nine points.+A very small amount of [[insect lore]], no more than 9.
 +==Attribute Modifications==
 +Giant spider consorts receive a 100% bond strength in [[Perception]], a 75% in [[Agility]], and 50% in [[Intellect]].
-== Known Abilities ==+==Skill Effects==
 +{|border="1" cellpadding="10" cellspacing="2" text-align="center"
 +|-
 +! scope="col" style="text-align="center";" | Skill
 +! scope="col" style="text-align="center";" | Access
 +! scope="col" style="text-align="center";" | Bonus
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Combat Reflexes]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Spelunking]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Stealth]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Traps]]
 +| style="text-align: center;background-color: #00AA00;" | 14
 +| style="text-align: center;background-color: #00AA00;" | 70
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Dirty Fighting]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Find Weakness]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Forestry]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Jungle Fieldcraft]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Killer Instinct]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Precision Strike]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Anatomy]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Climbing]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Escape]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Poison Lore]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Quickness]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Tactics]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Tissue Hardening]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: orange;" | [[Diplomacy]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Dodge]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Lip Reading]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Lockpicking]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Picking Pockets]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|}
-===Attribute Bonuses===+
-Bonding to a giant spider via spiritual germination grants bonuses to [[Intelligence]], [[Dexterity]] and [[Perception]].+
- +
-==Specialty Bonuses==+
- +
-Bonus specialty degrees and access are provided as follows:+
-===Tier 1===+
-*[[Combat Reflexes]]+
-*[[Mounted Combat]]+
- +
-===Suspected Abilities===+
- +
-Ralnos: I, personally, think all spiders, big or small, allow the ability to generate webbing, venom or both. I could be wrong, but what else is there to give to an arachnid?+
- +
-Pink: A healthy dose of [[thanatogalvanism]]!+
[[Category: Empathic Bond Familiars]] [[Category: Empathic Bond Familiars]]
 +[[Category: Arachnid Familiars]]
 +[[Category: Shemsu Sutekh Familiars]]
[[Category: Verynvelyrae Familiars]] [[Category: Verynvelyrae Familiars]]
 +[[Category: Mountable Familiars]]

Current revision

Bonding Requirements

A very small amount of insect lore, no more than 9.

Attribute Modifications

Giant spider consorts receive a 100% bond strength in Perception, a 75% in Agility, and 50% in Intellect.

Skill Effects

Skill Access Bonus
Combat Reflexes 16 75 + 10% base
Spelunking 16 75 + 10% base
Stealth 16 75 + 10% base
Traps 14 70
Dirty Fighting 12 60
Find Weakness 12 60
Forestry 12 60
Jungle Fieldcraft 12 60
Killer Instinct 12 60
Precision Strike 12 60
Anatomy 8 40
Climbing 8 40
Escape 8 40
Poison Lore 8 40
Quickness 8 40
Tactics 8 40
Tissue Hardening 8 40
Diplomacy 4 20
Dodge 4 20
Lip Reading 4 20
Lockpicking 4 20
Picking Pockets 4 20
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