Giant Spider (Empathic Bond)
From LSWiki
(Difference between revisions)
Revision as of 23:01, 12 August 2011 (edit) Sheepop (Talk | contribs) (→Specialty Bonuses) ← Previous diff |
Current revision (09:33, 9 February 2020) (edit) Mafusail (Talk | contribs) |
||
Line 1: | Line 1: | ||
- | ===Bonding Requirements=== | + | ==Bonding Requirements== |
- | A very small amount of insect lore, no more than nine points. | + | A very small amount of [[insect lore]], no more than 9. |
- | NB: if a war spider is already "owned" by an NPC, it cannot be bonded; however, it can be made free by killing the owner. | + | ==Attribute Modifications== |
+ | Giant spider consorts receive a 100% bond strength in [[Perception]], a 75% in [[Agility]], and 50% in [[Intellect]]. | ||
- | == Known Abilities == | + | ==Skill Effects== |
- | There are a few varieties of giant spider; perhaps the most famous is the mighty war spider, sometimes used as mounts by the guards of [[Yathryn]], and also wandering drow adventurers in various regions. It is very physically powerful, attacking with poison spit, [[exsanguinating bite]] and webbing, as well as more conventional melee. It breathes air, eats meat, and can [[Night vision|see in the dark]]. | + | {|border="1" cellpadding="10" cellspacing="2" text-align="center" |
- | + | |- | |
- | ===Attribute Bonuses=== | + | ! scope="col" style="text-align="center";" | Skill |
- | Bonding to a giant spider grants bonuses to [[Intelligence]], [[Dexterity]] and [[Perception]]. | + | ! scope="col" style="text-align="center";" | Access |
- | + | ! scope="col" style="text-align="center";" | Bonus | |
- | ==Specialty Bonuses== | + | |- |
- | + | | style="text-align: center;background-color: #33EE33;" | [[Combat Reflexes]] | |
- | Bonus specialty degrees and access are provided as follows: | + | | style="text-align: center;background-color: #33EE33;" | 16 |
- | ===Tier 1=== | + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base |
- | *[[Combat Reflexes]] | + | |- |
- | *[[Mounted Combat]] | + | | style="text-align: center;background-color: #33EE33;" | [[Spelunking]] |
- | + | | style="text-align: center;background-color: #33EE33;" | 16 | |
- | ===Tier 2=== | + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base |
- | At the middle of "very frail" bond strength: | + | |- |
- | *[[Find Weakness]] | + | | style="text-align: center;background-color: #33EE33;" | [[Stealth]] |
- | *[[Riding]] | + | | style="text-align: center;background-color: #33EE33;" | 16 |
- | *[[Stealth]] (war spider from a drow adventurer did not confer stealth) | + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base |
- | *[[Traps]] | + | |- |
- | + | | style="text-align: center;background-color: #00AA00;" | [[Traps]] | |
- | Fourth, the ability to see through your familiar's eyes. This ability can be used even if you do not know where your familiar | + | | style="text-align: center;background-color: #00AA00;" | 14 |
- | is. To do this, concentrate on seeing what your familiar sees. | + | | style="text-align: center;background-color: #00AA00;" | 70 |
- | + | |- | |
- | ===Tier 3=== | + | | style="text-align: center;background-color: #00AA00;" | [[Dirty Fighting]] |
- | At the middle of "fairly healthy" bond strength: | + | | style="text-align: center;background-color: #00AA00;" | 12 |
- | *[[Anatomy]] | + | | style="text-align: center;background-color: #00AA00;" | 60 |
- | *[[Precision Strike]] | + | |- |
- | *[[Psychology]] | + | | style="text-align: center;background-color: #00AA00;" | [[Find Weakness]] |
- | *[[Tactics]] | + | | style="text-align: center;background-color: #00AA00;" | 12 |
- | *[[Quickness]] | + | | style="text-align: center;background-color: #00AA00;" | 60 |
- | *[[Killer Instinct]] | + | |- |
- | + | | style="text-align: center;background-color: #00AA00;" | [[Forestry]] | |
- | ===Tier 4=== | + | | style="text-align: center;background-color: #00AA00;" | 12 |
- | (at "very healthy" bond strength) | + | | style="text-align: center;background-color: #00AA00;" | 60 |
- | *[[Mounted Combat]] increased to 2 bonus points. | + | |- |
- | *[[Combat Reflexes]] increased to 2 bonus points. | + | | style="text-align: center;background-color: #00AA00;" | [[Jungle Fieldcraft]] |
- | + | | style="text-align: center;background-color: #00AA00;" | 12 | |
- | Fifth, the ability to replenish a depleted webspinning capacity. To do this, concentrate on replenishing the webspinning | + | | style="text-align: center;background-color: #00AA00;" | 60 |
- | capacity of the desired person or creature. | + | |- |
- | + | | style="text-align: center;background-color: #00AA00;" | [[Killer Instinct]] | |
- | ==Additional Bonuses and Powers== | + | | style="text-align: center;background-color: #00AA00;" | 12 |
- | + | | style="text-align: center;background-color: #00AA00;" | 60 | |
- | + | |- | |
- | ===Traits granted=== | + | | style="text-align: center;background-color: #00AA00;" | [[Precision Strike]] |
- | The giant spider grants its consort a [[luck]] bonus early in the bond progression, which scales with bond strength. | + | | style="text-align: center;background-color: #00AA00;" | 12 |
- | + | | style="text-align: center;background-color: #00AA00;" | 60 | |
- | + | |- | |
- | ==Furry giant spiders== | + | | style="text-align: center;background-color: #BBEEBB;" | [[Anatomy]] |
- | Furry giant spiders or possibly giant spiders bonded via the dark whisper seem to be different. | + | | style="text-align: center;background-color: #BBEEBB;" | 8 |
- | + | | style="text-align: center;background-color: #BBEEBB;" | 40 | |
- | First tier specialties for these spiders are | + | |- |
- | *[[combat reflexes]] | + | | style="text-align: center;background-color: #BBEEBB;" | [[Climbing]] |
- | *[[spelunking]] | + | | style="text-align: center;background-color: #BBEEBB;" | 8 |
- | *[[stealth]] | + | | style="text-align: center;background-color: #BBEEBB;" | 40 |
- | *[[traps]] | + | |- |
- | + | | style="text-align: center;background-color: #BBEEBB;" | [[Escape]] | |
- | Second tier specialties are: | + | | style="text-align: center;background-color: #BBEEBB;" | 8 |
- | *[[dirty fighting]] | + | | style="text-align: center;background-color: #BBEEBB;" | 40 |
- | *[[find weakness]] | + | |- |
- | *[[forestry]] | + | | style="text-align: center;background-color: #BBEEBB;" | [[Poison Lore]] |
- | *[[jungle fieldcraft]] | + | | style="text-align: center;background-color: #BBEEBB;" | 8 |
- | *[[killer instinct]] | + | | style="text-align: center;background-color: #BBEEBB;" | 40 |
- | *[[precision strike]] | + | |- |
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Quickness]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Tactics]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Tissue Hardening]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Diplomacy]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Dodge]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Lip Reading]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Lockpicking]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Picking Pockets]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |} | ||
Current revision
[edit]
Bonding Requirements
A very small amount of insect lore, no more than 9.
[edit]
Attribute Modifications
Giant spider consorts receive a 100% bond strength in Perception, a 75% in Agility, and 50% in Intellect.
[edit]
Skill Effects
Skill | Access | Bonus |
---|---|---|
Combat Reflexes | 16 | 75 + 10% base |
Spelunking | 16 | 75 + 10% base |
Stealth | 16 | 75 + 10% base |
Traps | 14 | 70 |
Dirty Fighting | 12 | 60 |
Find Weakness | 12 | 60 |
Forestry | 12 | 60 |
Jungle Fieldcraft | 12 | 60 |
Killer Instinct | 12 | 60 |
Precision Strike | 12 | 60 |
Anatomy | 8 | 40 |
Climbing | 8 | 40 |
Escape | 8 | 40 |
Poison Lore | 8 | 40 |
Quickness | 8 | 40 |
Tactics | 8 | 40 |
Tissue Hardening | 8 | 40 |
Diplomacy | 4 | 20 |
Dodge | 4 | 20 |
Lip Reading | 4 | 20 |
Lockpicking | 4 | 20 |
Picking Pockets | 4 | 20 |