Orthros (Empathic Bond)

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(Tier 7 (Deep))
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-[[Category: Empathic Bond Familiars]]+==Bond Requirements==
-[[Category: Verynvelyrae Familiars]]+Accomplished it with [[Tactics]] 68, [[Awareness]] 112, [[Jungle Fieldcraft]] 38, [[Hills Fieldcraft]] 43, [[Arctic Fieldcraft]] 17, [[Desert Fieldcraft]] 17,
-[[Category: Canine Familiars]]+[[Forestry]] 26, [[Mountaineering]] 17
-[[Category: Mountable Familiars]]+
- +
- +
- +
-You imagine what it would be like to have a deep bond with the huge white two-headed dog, and you feel a distinct echo from within it.+
- +
-You experience feelings of keenness, searching, vivacity, striving, and bipolarity.+
- +
-==Fail==+
- +
-You sense that the huge white two-headed dog feels as though it could see you coming and outmaneuver you, as though you have an unsufficient sense of your surroundings.+
- +
-==Success==+
- +
-You approach the huge black female two-headed dog calmly and deliberately.+
- You reach out and blend the periphery of your perceptive and emotive sensitivities with a huge black female two-headed dog's mind.+
- The huge black female two-headed dog walks to your side.+
- You feel spiritually exhausted but deeply contented, as though you have been made more complete.+
- You will now trust a huge black female two-headed dog.+
- You are now a first-degree specialist in regeneration. [event logged]+
- You are now a second-degree specialist in tracking. [event logged]+
- Your scales turn black+
- +
-Accomplished it with Tactics 68, Awareness 112, Jungle fieldcraft 38, Hills fieldcraft 43, arctic fieldcraft 17, desert fieldcraft 17,+
-forestry 26, Mountaineering 17+
As per Elronuan in OOC fieldcraft skills mattered I picked jungle and hills due to the nature of Aegeas. I could be wrong though As per Elronuan in OOC fieldcraft skills mattered I picked jungle and hills due to the nature of Aegeas. I could be wrong though
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== Attributes == == Attributes ==
 +Appears to give a 100% bond strength bonus to [[Perception]], 75% bonsues to [[Vitality]], and 50% bonuses to [[Intellect]] and [[Willpower]].
-Appears to give a 100% bond strength bonus to perception, 75% bonsues to constitution, and 50% bonuses to intelligence and willpower.+==Skill Effects==
- +{|border="1" cellpadding="10" cellspacing="2" text-align="center"
-== Traits ==+|-
- +! scope="col" style="text-align="center";" | Skill
-* Appears to grant 1 limb regeneration point per 10% of bond strength+! scope="col" style="text-align="center";" | Access
-* Adds [[Tracking]] to all dodge/deflection/attack/damage ratings - 2:1 ratio.+! scope="col" style="text-align="center";" | Bonus
-* Changes Perception to be 150% for attack ratings. '''As of Very Healthy'''+|-
-* Changes Perception to be 75% for damage ratings. '''As of Very Healthy'''+| style="text-align: center;background-color: #33EE33;" | [[Regeneration]]
-* Adds Thanatogalvanism? '''As of Very Healthy'''+| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Tracking]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Intimidation]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Tenacity]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Hills Fieldcraft]]
 +| style="text-align: center;background-color: #00AA00;" | 11
 +| style="text-align: center;background-color: #00AA00;" | 55
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Plains Fieldcraft]]
 +| style="text-align: center;background-color: #00AA00;" | 11
 +| style="text-align: center;background-color: #00AA00;" | 55
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Awareness]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Killer Instinct]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Subordination]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: orange;" | [[Breath Control]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Courage]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Discipline]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Hardiness]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Leadership]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Manipulation]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Massive Exertion]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Practice]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Precision Strike]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Somatesthesia]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Tactics]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|}
== Charms == == Charms ==
-*Standard Charms+*[[:Category: Standard Charms (Empathic Bonds)|Standard Charms]]
-*Social Charms+*[[:Category: Social Charms (Empathic Bonds)|Social Charms]]
-*Sovereign over their own kind+*[[Surge (Empathic Bonds)|Surge]] at robust
-*[[Surge_(Empathic_Bonds)]] - At Robust+*[[Change Form (Empathic Bonds)|The ability to shapeshift into an orthros ]] at deep. grants +1 to [[Leadership]], [[Tracking]], [[Cold Tolerance]], [[Killer Instinct]], and [[Subordination]] while transformed. Also makes you lack arms to deflect.
-* Shapeshift (into orthros form) - at Deep+
-== Tier 1 ==+== Traits ==
 +* Appears to grant 1 [[Regrowth]] point per 10% of bond strength
 +* Adds [[Tracking]] to all dodge/deflection/attack/damage ratings - 2:1 ratio.
 +* Changes [[Perception]] to be 150% for attack ratings. '''As of Very Healthy'''
 +* Changes [[Perception]] to be 75% for damage ratings. '''As of Very Healthy'''
 +* Adds [[Thanatogalvanism]]? '''As of Very Healthy'''
-*[[Tracking]] + 1+[[Category: Empathic Bond Familiars]]
-*[[Regeneration]] +1+[[Category: Verynvelyrae Familiars]]
- +[[Category: Canine Familiars]]
-== Tier 2 ==+[[Category: Mountable Familiars]]
- +
-*[[Intimidation]] +1+
- +
-*[[Tenacity]] +1+
- +
-== Tier 3 ==+
-*[[Hills fieldcraft]] +1+
- +
-*[[Plains fieldcraft]] +1+
- +
-== Tier 4 ==+
-''End of Fairly Healthy''+
-*[[Killer instinct]] +1+
-*[[Subordination]] +1+
-*[[Awareness]] +1+
- +
-== Tier 7 (Deep) ==+
-* [[Change_Form(Empathic_Bonds)]]: grants +1 to [[Leadership]], [[Tracking]], [[Cold Tolerance]], [[Killer Instinct]], and [[Subordination]] while transformed. Also makes you lack arms to deflect.+

Current revision

Contents

Bond Requirements

Accomplished it with Tactics 68, Awareness 112, Jungle Fieldcraft 38, Hills Fieldcraft 43, Arctic Fieldcraft 17, Desert Fieldcraft 17, Forestry 26, Mountaineering 17 As per Elronuan in OOC fieldcraft skills mattered I picked jungle and hills due to the nature of Aegeas. I could be wrong though

Whisperhound: Tactics 52, Awareness 93, Hills Fieldcraft 35, Plains Fieldcraft 18, Jungle Fieldcraft 8, Arctic Fieldcraft 8, Forestry 18.

Might actually not be hills/jungle. Might be hills/plains, looking at specialty access.

Attributes

Appears to give a 100% bond strength bonus to Perception, 75% bonsues to Vitality, and 50% bonuses to Intellect and Willpower.

Skill Effects

Skill Access Bonus
Regeneration 16 75 + 10% base
Tracking 16 75 + 10% base
Intimidation 12 60
Tenacity 12 60
Hills Fieldcraft 11 55
Plains Fieldcraft 11 55
Awareness 8 40
Killer Instinct 8 40
Subordination 8 40
Breath Control 4 20
Courage 4 20
Discipline 4 20
Hardiness 4 20
Leadership 4 20
Manipulation 4 20
Massive Exertion 4 20
Practice 4 20
Precision Strike 4 20
Somatesthesia 4 20
Tactics 4 20

Charms

Traits

  • Appears to grant 1 Regrowth point per 10% of bond strength
  • Adds Tracking to all dodge/deflection/attack/damage ratings - 2:1 ratio.
  • Changes Perception to be 150% for attack ratings. As of Very Healthy
  • Changes Perception to be 75% for damage ratings. As of Very Healthy
  • Adds Thanatogalvanism? As of Very Healthy
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