Pick
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Current revision (14:11, 6 June 2020) (edit) Mafusail (Talk | contribs) |
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+ | Command: '''''Pick''''' | ||
- | Command: Pick | + | General-Use Command |
- | + | Usage: pick lock on <object|direction> with <tool> | |
- | General-Use Command | + | |
- | Usage: pick lock on <object|direction> with <tool> | + | Used for picking locks, most typically on doors and chests, though |
- | + | sometimes locks are found on other items, such as books. Doors and similar | |
- | Used for picking locks, most typically on doors and chests, though | + | portals can be targeted by the direction they lead. You will need some sort |
- | sometimes locks are found on other items, such as books. Doors and similar | + | of tool to use, most preferably a proper lockpick or set of lockpicks. |
- | portals can be targeted by the direction they lead. You will need some sort | + | Needles and pins can often serve in a pinch, however, and some particularly |
- | of tool to use, most preferably a proper lockpick or set of lockpicks. | + | crude locks can be picked with devices as large as daggers. |
- | Needles and pins can often serve in a pinch, however, and some particularly | + | |
- | crude locks can be picked with devices as large as daggers. | + | Your [[lockpicking]] skill and the [[agility]] it is based on are, of course, |
- | + | the main factors determining your success, though those with training in | |
- | Your lockpicking skill and the dexterity it is based on are, of course, | + | [[locksmithing]] have a definite added advantage. Also having a significant |
- | the main factors determining your success, though those with training in | + | impact are the keenness of one's perception and the quality of the tools one |
- | locksmithing have a definite added advantage. Also having a significant | + | uses. |
- | impact are the keenness of one's perception and the quality of the tools one | + | |
- | uses. | + | If you fail to pick a particular lock, you will need to either wait at |
- | + | least thirty minutes or find some way of significantly improving your chances | |
- | If you fail to pick a particular lock, you will need to either wait at | + | before trying again. On the other hand, if you are successful, you will have |
- | least thirty minutes or find some way of significantly improving your chances | + | a much easier time repeating the process with the same tools any time within |
- | before trying again. On the other hand, if you are successful, you will have | + | the next two hours. The consequences of failure don't apply during the time |
- | a much easier time repeating the process with the same tools any time within | + | the consequences of success are in effect. |
- | the next two hours. The consequences of failure don't apply during the time | + | |
- | the consequences of success are in effect. | + | Practicing lockpicking will, of course, improve one's abilities at it, |
- | + | though simply picking the same lock over and over is not going to be very | |
- | Practicing lockpicking will, of course, improve one's abilities at it, | + | educational. The aspiring cracksman would do best to practice on a variety of |
- | though simply picking the same lock over and over is not going to be very | + | locks using a variety of tools if he wants to improve his skills. |
- | educational. The aspiring cracksman would do best to practice on a variety of | + | |
- | locks using a variety of tools if he wants to improve his skills. | + | |
- | + | ||
Examples: pick lock on chest with lockpick | Examples: pick lock on chest with lockpick | ||
pick lock on oak door with wire | pick lock on oak door with wire | ||
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pick lock on n with knife | pick lock on n with knife | ||
- | Development Information: The pick command was created by Chaos and is | + | Development Information: The pick command was created by Chaos; the source code was last updated Wed Nov 28 17:22:11 2018. |
- | maintained by Lost Souls; the source code was last updated Tue Aug 23 00:30:22 | + | |
- | 2011. | + | See Also: [[lockpicking]], [[locksmithing]], [[open]], [[close]], [[lock]], [[unlock]] |
- | See Also: lockpicking, locksmithing, open, close, lock, unlock | + | [[Category: Commands]] |
Current revision
Command: Pick
General-Use Command Usage: pick lock on <object|direction> with <tool> Used for picking locks, most typically on doors and chests, though sometimes locks are found on other items, such as books. Doors and similar portals can be targeted by the direction they lead. You will need some sort of tool to use, most preferably a proper lockpick or set of lockpicks. Needles and pins can often serve in a pinch, however, and some particularly crude locks can be picked with devices as large as daggers. Your lockpicking skill and the agility it is based on are, of course, the main factors determining your success, though those with training in locksmithing have a definite added advantage. Also having a significant impact are the keenness of one's perception and the quality of the tools one uses. If you fail to pick a particular lock, you will need to either wait at least thirty minutes or find some way of significantly improving your chances before trying again. On the other hand, if you are successful, you will have a much easier time repeating the process with the same tools any time within the next two hours. The consequences of failure don't apply during the time the consequences of success are in effect. Practicing lockpicking will, of course, improve one's abilities at it, though simply picking the same lock over and over is not going to be very educational. The aspiring cracksman would do best to practice on a variety of locks using a variety of tools if he wants to improve his skills. Examples: pick lock on chest with lockpick pick lock on oak door with wire pick lock on north with lockpick set pick lock on n with knife
Development Information: The pick command was created by Chaos; the source code was last updated Wed Nov 28 17:22:11 2018.
See Also: lockpicking, locksmithing, open, close, lock, unlock