Darkhold
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Current revision (08:12, 22 December 2020) (edit) Ralnos (Talk | contribs) (Information on what skills trainers teach/train/enhance should be put on their respective NPC pages to avoid clogging the city pages.) |
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- | If you should ever by chance go south of the jungle you might come upon the | + | If you should ever by chance go south of the jungle you might come upon the famed Darkhold. Although you can learn much from [[Tusk|Tusk N'gor]], the general of the guard, you should beware of the mighty [[Bloodbane]], and let us not forget the wyvern and vampire that are known to have taken up residency in Darkhold. |
- | famed Darkhold. Although you can learn much from [[Tusk|Tusk N'gor]], the general of | + | |
- | the guard, you should beware of the mighty [[Bloodbane]], and let us not forget | + | |
- | the wyvern and vampire that are known to have taken up residency in Darkhold. | + | |
- | -- Ishterio Konishiwa, Karmina 15, 766 | + | - Ishterio Konishiwa, Karmina 15, 766 |
- | Darkhold also houses [[Helborg]], a necromancer and alchemist of no | ||
- | little skill, who will provide (hurried) training of his skills and | ||
- | enhancements. He is a good resource for enhancements that [[Erasmus]] | ||
- | is unable to provide... given that you are willing to fight the | ||
- | wolves guarding his door. | ||
- | -- Galand, Lorien 24, 553 | + | =Location= |
+ | Darkhold is located at '''(-14, -18, 5)''' in [[Quetlatl]] (Global: '''(148, -261, 5)'''). | ||
- | Tip: | ||
- | *You can either pay Shaw to catapult you up to Darkhold or, with flight, you can simply "fly up." | ||
- | {{stub}} | + | {{spoilers}} |
- | [[Category:Areas]][[Category:Tenochlan]] | + | =Notable Personalities= |
+ | |||
+ | *[[Shaw]] the blind man | ||
+ | |||
+ | *[[Tusk|Tusk N'gor]] the general of the guard | ||
+ | |||
+ | *[[Helborg]] the thanaturge | ||
+ | |||
+ | =Notable Attractions= | ||
+ | |||
+ | *Catapult | ||
+ | *Volkmar's Tavern | ||
+ | |||
+ | =Notes= | ||
+ | |||
+ | *'''Area alignment:''' Ordered Evil | ||
+ | |||
+ | *'''Guards assist:''' '''No''' | ||
+ | |||
+ | *You can either pay [[Shaw]] to catapult you up to Darkhold or, with [[flight]], you can simply "fly up." There is also a rope you can [[climbing|climb]]. | ||
+ | |||
+ | *Once you get up by whatever means, there is a tiny village adjoining Darkhold. There's [[Selthan's shop]], [[Volkmar's Tavern]], and a duergar that will take corpses and make you some fashionable attire. | ||
+ | |||
+ | *Darkhold also houses [[Helborg]], a necromancer and alchemist of no little skill, who will provide (hurried) training of his skills and enhancements. He is a good resource for enhancements that [[Erasmus]] is unable to provide... given that you are willing to fight the wolves guarding his door. - Galand, Lorien 24, 553 | ||
+ | |||
+ | =Maps= | ||
+ | |||
+ | |||
+ | Level 1 | ||
+ | |||
+ | ^to 2nd floor | ||
+ | X X | ||
+ | to dungeons v| |v to Crypt | ||
+ | | | | ||
+ | X X---X | ||
+ | / \ | | ||
+ | / \ | | ||
+ | X--X--X X | ||
+ | |\/|\/| | | ||
+ | G |/\|/\| | | ||
+ | | X--X--X X--X | ||
+ | X |\/|\/| | | ||
+ | | |/\|/\| | | ||
+ | X X--X--X X | ||
+ | | | | | ||
+ | X-X-X---X------X | ||
+ | | | ||
+ | X | ||
+ | | | ||
+ | X-X | ||
+ | | | ||
+ | T-X-S | ||
+ | | | ||
+ | X | ||
+ | | | ||
+ | E | ||
+ | v | ||
+ | to old blindman Shaw | ||
+ | |||
+ | |||
+ | Level 2 | ||
+ | |||
+ | ^to Wyvern's Lair | ||
+ | X | ||
+ | |v to 1st floor | ||
+ | | | ||
+ | X---X | ||
+ | | | ||
+ | | | ||
+ | X | ||
+ | | | ||
+ | | | ||
+ | X | ||
+ | | | ||
+ | To Bloodbane's Lair ^| | ||
+ | X---X---X---X---H | ||
+ | | | ||
+ | | | ||
+ | X | ||
+ | | | ||
+ | | | ||
+ | L | ||
+ | |||
+ | |||
+ | Crypt | ||
+ | |||
+ | X | ||
+ | | | ||
+ | | ^ to 1st Floor | ||
+ | X--X | ||
+ | |||
+ | |||
+ | Dungeons Level 1 | ||
+ | |||
+ | |||
+ | X X | ||
+ | \ / | ||
+ | X | ||
+ | /|\ | ||
+ | X | X X | ||
+ | X | | ||
+ | | ^to 1st floor | | ||
+ | X--X--X--X--X--X---X---X | ||
+ | vto Dungeons2 | | ||
+ | | | ||
+ | X | ||
+ | |||
+ | Dungeons Level 2 | ||
+ | |||
+ | ^to Dungeons 1 | ||
+ | X | ||
+ | vto Dungeons 3 | ||
+ | |||
+ | Dungeons Level 3 | ||
+ | |||
+ | ^to Dungeons 2 | ||
+ | X--X--X | ||
+ | |||
+ | Key | ||
+ | X - room of no consequence | ||
+ | ^ - go up | ||
+ | v - go down | ||
+ | E - Entrance | ||
+ | T - Tavern | ||
+ | S - Shop | ||
+ | G - General [[Tusk]] N'gor | ||
+ | C - Crypt | ||
+ | H - [[Helborg]]'s Shack | ||
+ | L - Library, don't pull the red book. You've been warned. | ||
+ | |||
+ | Mapped by Arafein | ||
+ | {{endspoilers}} | ||
+ | |||
+ | |||
+ | [[Category:Areas]][[Category:Quetlatl]][[Category:Prime]] |
Current revision
If you should ever by chance go south of the jungle you might come upon the famed Darkhold. Although you can learn much from Tusk N'gor, the general of the guard, you should beware of the mighty Bloodbane, and let us not forget the wyvern and vampire that are known to have taken up residency in Darkhold.
- Ishterio Konishiwa, Karmina 15, 766
Contents |
[edit]
Location
Darkhold is located at (-14, -18, 5) in Quetlatl (Global: (148, -261, 5)).
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.
[edit]
Notable Personalities
- Shaw the blind man
- Tusk N'gor the general of the guard
- Helborg the thanaturge
[edit]
Notable Attractions
- Catapult
- Volkmar's Tavern
[edit]
Notes
- Area alignment: Ordered Evil
- Guards assist: No
- You can either pay Shaw to catapult you up to Darkhold or, with flight, you can simply "fly up." There is also a rope you can climb.
- Once you get up by whatever means, there is a tiny village adjoining Darkhold. There's Selthan's shop, Volkmar's Tavern, and a duergar that will take corpses and make you some fashionable attire.
- Darkhold also houses Helborg, a necromancer and alchemist of no little skill, who will provide (hurried) training of his skills and enhancements. He is a good resource for enhancements that Erasmus is unable to provide... given that you are willing to fight the wolves guarding his door. - Galand, Lorien 24, 553
[edit]
Maps
Level 1
^to 2nd floor X X to dungeons v| |v to Crypt | | X X---X / \ | / \ | X--X--X X |\/|\/| | G |/\|/\| | | X--X--X X--X X |\/|\/| | | |/\|/\| | X X--X--X X | | | X-X-X---X------X | X | X-X | T-X-S | X | E v to old blindman Shaw
Level 2
^to Wyvern's Lair X |v to 1st floor | X---X | | X | | X | To Bloodbane's Lair ^| X---X---X---X---H | | X | | L
Crypt
X | | ^ to 1st Floor X--X
Dungeons Level 1
X X \ / X /|\ X | X X X | | ^to 1st floor | X--X--X--X--X--X---X---X vto Dungeons2 | | X
Dungeons Level 2
^to Dungeons 1 X vto Dungeons 3
Dungeons Level 3
^to Dungeons 2 X--X--X
Key
X - room of no consequence ^ - go up v - go down E - Entrance T - Tavern S - Shop G - General Tusk N'gor C - Crypt H - Helborg's Shack L - Library, don't pull the red book. You've been warned.
Mapped by Arafein
End of spoiler information.
Categories: Spoilers | Areas | Quetlatl | Prime