Kill Zhara
From LSWiki
Revision as of 11:42, 15 February 2016 (edit) Zylox (Talk | contribs) (new quest) ← Previous diff |
Current revision (13:42, 23 January 2022) (edit) Reden (Talk | contribs) |
||
Line 9: | Line 9: | ||
{{spoilers}} | {{spoilers}} | ||
- | Zhara is incredibly tough, and the monsters in the caves are as well. Definitely not an area for new players. | + | [[Zhara]] is incredibly tough, and the monsters in the caves are as well. Definitely not an area for new players. |
+ | |||
+ | Goto 0, -1, -4 in Crystal Caves where a strange statue should be located and "think about transport" to be transported in with Zhara. Note there is no exit until you kill Zhara so be sure you want to do this before you transport yourself in. Once Zhara is dead, "think about transport" should take you outside again. Zhara also teaches skills so before you proceed to kill her, you might engage in a training session first. Once dead, go to 0, 9, 4 for the Exoma exit to exit out of the caves. | ||
+ | |||
+ | If she drops a crystal spike, try and get the statue to take it. Perhaps touching the statue with it. | ||
+ | |||
+ | Her attacks: scintilla of extropy, thaumaturgic void-lightning, surreal imagination (sticky), burst of creativity, ripple of imagination, scintilla of thermodynamism; she does dream unarmed damage, or as a special maneuver. There may be more attacks. Finally, she can cast OZM spells. | ||
+ | |||
{{endspoilers}} | {{endspoilers}} | ||
+ | [[Category:Quests]] |
Current revision
Standard Information
The Crystal Caves has a deep battle of magickal and psionic influences being waged near its core, and a being seeks assistance in turning the tides.
Estimated Mental Difficulty Rating: Three Estimated Physical Difficulty Rating: Eight Estimated Danger Rating: Ten
This quest was created by Fixy and is maintained by Starhound.
Goto 0, -1, -4 in Crystal Caves where a strange statue should be located and "think about transport" to be transported in with Zhara. Note there is no exit until you kill Zhara so be sure you want to do this before you transport yourself in. Once Zhara is dead, "think about transport" should take you outside again. Zhara also teaches skills so before you proceed to kill her, you might engage in a training session first. Once dead, go to 0, 9, 4 for the Exoma exit to exit out of the caves.
If she drops a crystal spike, try and get the statue to take it. Perhaps touching the statue with it.
Her attacks: scintilla of extropy, thaumaturgic void-lightning, surreal imagination (sticky), burst of creativity, ripple of imagination, scintilla of thermodynamism; she does dream unarmed damage, or as a special maneuver. There may be more attacks. Finally, she can cast OZM spells.