Antagonism

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Practitioner Term: Antagonist Practitioner Term: Antagonist
- The capacity to cope with emotional difficulty through the use of anger, allowing one to experience rage instead of whatever base+ The capacity to cope with emotional difficulty through the use of anger, allowing one to
- emotions one wishes to avoid and serving as a source of energy to be directed outward in a hostile fashion.+ experience rage instead of whatever base emotions one wishes to avoid and serving as a
 + source of energy to be directed outward in a hostile fashion.
Development Information: The antagonism skill was created by Chaos and is maintained by Lost Souls; the source code was last updated Development Information: The antagonism skill was created by Chaos and is maintained by Lost Souls; the source code was last updated
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*Increases capacity for emotive and agonistic energy. *Increases capacity for emotive and agonistic energy.
=[[:Category:Antagonism Trainer|Trainers]]= =[[:Category:Antagonism Trainer|Trainers]]=
 + [[The Green Chapel]]: [[Bercilak]]
 + [[Losthaven]]: [[Raelan Jax]]
 + Association required:
 + Guild required:
 + Quest required:
[[Category: Skills]] [[Category: Skills]]
[[Category: Mental Skills]] [[Category: Mental Skills]]
[[Category: Willpower Skills]] [[Category: Willpower Skills]]

Current revision

Class: Mental Skills
Attribute: Willpower
Pedagogy: Procedural
Practitioner Term: Antagonist
The capacity to cope with emotional difficulty through the use of anger, allowing one to
experience rage instead of whatever base emotions one wishes to avoid and serving as a
source of energy to be directed outward in a hostile fashion.
Development Information: The antagonism skill was created by Chaos and is maintained by Lost Souls; the source code was last updated
Fri Dec 19 17:15:17 2014.

Notes

  • Increases capacity for emotive and agonistic energy.

Trainers

The Green Chapel: Bercilak
Losthaven: Raelan Jax
Association required:
Guild required:
Quest required:
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