Kerberon
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- | The Kerberon Race | ||
- | |||
Rarity: Very Rare | Rarity: Very Rare | ||
Plural: Kerberoi | Plural: Kerberoi | ||
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Anatomy 32% | Anatomy 32% | ||
Legend Lore 21% | Legend Lore 21% | ||
+ | |||
+ | No specific help is available for this race. | ||
+ | They aren't a playable race by default, given their Mute sentience. You must petition a developer for change into this race. | ||
- | No specific help is available for this race. | + | You say, "change my race to kerberon" in beautifully-accented Anglic. |
+ | |||
+ | Kurd states, ' A kerberon body would be psychically incompatible with | ||
+ | your invae mind, Lyrne. You wouldn't make it. ' to you. | ||
- | This is a male kerberon with shaggy black fur and amber eyes. Similar in | + | [https://www.lostsouls.org/incarnos/betgari Betgari] is a level 14 [[Brute Squad|Brute]]. |
- | general form to an ordinary dog with the exception of his three heads and | + | [[Category: Races]] |
- | hulking size, he has keen, alert eyes and long, sharp-looking teeth. You | + | |
- | recognize him as of the kerberon species, three-headed dogs so-called after | + | |
- | the most well-known of their race, Kerberos, named in legend as the guardian | + | |
- | of the underworld. This is, in fact, Kerberos himself, paragon of his | + | |
- | species. His demeanor is not as aggressive as his formidable appearance might | + | |
- | suggest; he seems more watchful than vicious. | + | |
- | He looks about twenty-four and a half dimins long, six and three | + | |
- | twentieths dimins wide, and twelve and a half dimins tall. | + | |
- | He is in good shape. | + | |
- | He wears an enormous steel-spiked black leather collar around his left | + | |
- | neck, an enormous steel-spiked black leather collar around his mid neck, and | + | |
- | an enormous steel-spiked black leather collar around his right neck. | + |
Current revision
Rarity: Very Rare Plural: Kerberoi Anatomy: Three-Headed Quadruped Sexes: Male, Female Harm Skills: Animal Lore 47% Anatomy 32% Legend Lore 21% No specific help is available for this race.
They aren't a playable race by default, given their Mute sentience. You must petition a developer for change into this race.
You say, "change my race to kerberon" in beautifully-accented Anglic. Kurd states, ' A kerberon body would be psychically incompatible with your invae mind, Lyrne. You wouldn't make it. ' to you.