Solve the Illuminatorium
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Current revision (01:44, 31 October 2024) (edit) Shinichizio (Talk | contribs) (Tested on a kobold, added some rumors.) |
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{{spoilers}} | {{spoilers}} | ||
- | Start the quest by asking Kaila about the Illuminatorium. You'll need the [[Illuminatorium Oculus]] from her before you can enter any of the puzzle rooms. | + | Start the quest by asking [[Kaila]] about the Illuminatorium. You can find her NWI from (0, 2, 0) in Leah's Hill. You'll need the [[Illuminatorium Oculus]] from her before you can enter any of the puzzle rooms. |
==Puzzle Help== | ==Puzzle Help== | ||
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[[Oculus_Runes]] Brute Force script | [[Oculus_Runes]] Brute Force script | ||
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+ | ==Rewards== | ||
+ | Races with [[Light Sensitivity]] of at least 1 and at most 2(?) will have it removed. Races with [[Heliocausticity]] may also have it removed. | ||
{{endspoilers}} | {{endspoilers}} | ||
[[Category:Quests]] | [[Category:Quests]] |
Current revision
Standard Information
Kaila has established the Illuminatorium in Leah's Hill to challenge worshippers of Eosphoros. Those that complete it can earn a reward.
Estimated Mental Difficulty Rating: Ten Estimated Physical Difficulty Rating: Zero Estimated Danger Rating: Zero
This quest was created by Veneficus.
Start the quest by asking Kaila about the Illuminatorium. You can find her NWI from (0, 2, 0) in Leah's Hill. You'll need the Illuminatorium Oculus from her before you can enter any of the puzzle rooms.
Puzzle Help
Note: Most of these puzzles should be treated like minesweeper, or sudoku - that is, look for rooms that have only one logical possibility and begin with completing that one room, and then work your way out to other rooms that have more than one possibility. So for example, in the third puzzle, you may have a room that requires 5 lights shining into it - in that case, there's only *one* wall that will have to have its light not on. The other rooms adjacent to the 5 light room should provide you with enough information to determine which wall that will be.
Most of the puzzles follow a similar logical framework, with the first and second being by far the easiest of the three. The main three puzzles are randomized. For the final puzzle (the runes on the oculus itself) the puzzle is randomized, and at the bottom of this spoiler section is a link providing a set of triggers to brute force it - that is, if you don't want to try and solve it yourself.
If you DO want to solve it yourself, your goal is to get all rune colors in the order of roygbiv (red, orange, yellow, green, blue, indigo, violet) starting from any position (as the oculus wraps around itself.) The runes must also be oriented in the same direction (either all down, or all up - but if they are all oriented down, you will still have to flip the oculus itself to complete the quest.) You only receive 15 "moves" (rune flips) before the oculus resets, and when you flip a particular rune, it moves 3 spaces to the right and changes its orientation (from down to up, or up to down.)
Oculus_Runes Brute Force script
Rewards
Races with Light Sensitivity of at least 1 and at most 2(?) will have it removed. Races with Heliocausticity may also have it removed.