Giant Spider (Empathic Bond)
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| Revision as of 23:02, 12 August 2011 (edit) Sheepop (Talk | contribs) (→Tier 4) ← Previous diff |
Current revision (09:05, 16 November 2025) (edit) Shinichizio (Talk | contribs) (Only one of these types of spider is a mount! It's not the one you think, Monty Hall.) |
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| - | ===Bonding Requirements=== | + | This kind of bond comes from 'giant spiders', 'enormous spiders' and 'colossal spiders' that you might see in [[Spiderwood]] (until I prove otherwise). |
| - | A very small amount of insect lore, no more than nine points. | + | |
| - | NB: if a war spider is already "owned" by an NPC, it cannot be bonded; however, it can be made free by killing the owner. | + | ==Bonding Requirements== |
| + | A very small amount of [[insect lore]], no more than 9. | ||
| - | == Known Abilities == | + | ==Bond Test== |
| - | There are a few varieties of giant spider; perhaps the most famous is the mighty war spider, sometimes used as mounts by the guards of [[Yathryn]], and also wandering drow adventurers in various regions. It is very physically powerful, attacking with poison spit, [[exsanguinating bite]] and webbing, as well as more conventional melee. It breathes air, eats meat, and can [[Night vision|see in the dark]]. | + | You experience feelings of intrigue, privacy, hiddenness, and alienness. |
| - | ===Attribute Bonuses=== | + | ==Attribute Modifications== |
| - | Bonding to a giant spider grants bonuses to [[Intelligence]], [[Dexterity]] and [[Perception]]. | + | Giant spider consorts receive 100% of bond strength in [[Perception]], a 75% in [[Agility]], and 50% in [[Intellect]]. |
| - | ==Specialty Bonuses== | + | ==Skill Effects== |
| + | {|border="1" cellpadding="10" cellspacing="2" text-align="center" | ||
| + | |- | ||
| + | ! scope="col" style="text-align="center";" | Skill | ||
| + | ! scope="col" style="text-align="center";" | Access | ||
| + | ! scope="col" style="text-align="center";" | Bonus | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[Combat Reflexes]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[Spelunking]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[Stealth]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Traps]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 14 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 70 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Dirty Fighting]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Find Weakness]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Forestry]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Jungle Fieldcraft]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Killer Instinct]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Precision Strike]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Anatomy]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Climbing]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Escape]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Poison Lore]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Quickness]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Tactics]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Tissue Hardening]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Diplomacy]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Dodge]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Lip Reading]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Lockpicking]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Picking Pockets]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |} | ||
| - | Bonus specialty degrees and access are provided as follows: | + | ==Specialty Access By Bond Strength== |
| ===Tier 1=== | ===Tier 1=== | ||
| - | *[[Combat Reflexes]] | + | At bond creation |
| - | *[[Mounted Combat]] | + | +4, +3, +2, +1 as above on the fancy chart |
| ===Tier 2=== | ===Tier 2=== | ||
| - | At the middle of "very frail" bond strength: | + | At "somewhat frail" bond strength: |
| - | *[[Find Weakness]] | + | NOW PRINTING |
| - | *[[Riding]] | + | |
| - | *[[Stealth]] (war spider from a drow adventurer did not confer stealth) | + | |
| - | *[[Traps]] | + | |
| - | + | ||
| - | Fourth, the ability to see through your familiar's eyes. This ability can be used even if you do not know where your familiar | + | |
| - | is. To do this, concentrate on seeing what your familiar sees. | + | |
| ===Tier 3=== | ===Tier 3=== | ||
| - | At the middle of "fairly healthy" bond strength: | + | At "fairly healthy" bond strength: |
| - | *[[Anatomy]] | + | NOW PRINTING |
| - | *[[Precision Strike]] | + | |
| - | *[[Psychology]] | + | |
| - | *[[Tactics]] | + | |
| - | *[[Quickness]] | + | |
| - | *[[Killer Instinct]] | + | |
| ===Tier 4=== | ===Tier 4=== | ||
| - | At "very healthy" bond strength: | + | At "intimate" bond strength: |
| - | *[[Mounted Combat]] increased to 2 bonus points. | + | NOW PRINTING |
| - | *[[Combat Reflexes]] increased to 2 bonus points. | + | |
| - | + | ||
| - | Fifth, the ability to replenish a depleted webspinning capacity. To do this, concentrate on replenishing the webspinning | + | |
| - | capacity of the desired person or creature. | + | |
| - | + | ||
| - | ==Additional Bonuses and Powers== | + | |
| - | + | ||
| - | + | ||
| - | ===Traits granted=== | + | |
| - | The giant spider grants its consort a [[luck]] bonus early in the bond progression, which scales with bond strength. | + | |
| - | + | ||
| - | + | ||
| - | ==Furry giant spiders== | + | |
| - | Furry giant spiders or possibly giant spiders bonded via the dark whisper seem to be different. | + | |
| - | First tier specialties for these spiders are | + | ==Charms== |
| - | *[[combat reflexes]] | + | * [[:Category: Standard Charms (Empathic Bonds)|Standard Charms]] |
| - | *[[spelunking]] | + | |
| - | *[[stealth]] | + | |
| - | *[[traps]] | + | |
| - | Second tier specialties are: | + | ==Traits== |
| - | *[[dirty fighting]] | + | * +1 [[Luck]] at "somewhat frail" bond. |
| - | *[[find weakness]] | + | |
| - | *[[forestry]] | + | |
| - | *[[jungle fieldcraft]] | + | |
| - | *[[killer instinct]] | + | |
| - | *[[precision strike]] | + | |
| + | ==Other Abilities== | ||
| + | NOW PRINTING | ||
| [[Category: Empathic Bond Familiars]] | [[Category: Empathic Bond Familiars]] | ||
Current revision
This kind of bond comes from 'giant spiders', 'enormous spiders' and 'colossal spiders' that you might see in Spiderwood (until I prove otherwise).
Contents |
[edit]
Bonding Requirements
A very small amount of insect lore, no more than 9.
[edit]
Bond Test
You experience feelings of intrigue, privacy, hiddenness, and alienness.
[edit]
Attribute Modifications
Giant spider consorts receive 100% of bond strength in Perception, a 75% in Agility, and 50% in Intellect.
[edit]
Skill Effects
| Skill | Access | Bonus |
|---|---|---|
| Combat Reflexes | 16 | 75 + 10% base |
| Spelunking | 16 | 75 + 10% base |
| Stealth | 16 | 75 + 10% base |
| Traps | 14 | 70 |
| Dirty Fighting | 12 | 60 |
| Find Weakness | 12 | 60 |
| Forestry | 12 | 60 |
| Jungle Fieldcraft | 12 | 60 |
| Killer Instinct | 12 | 60 |
| Precision Strike | 12 | 60 |
| Anatomy | 8 | 40 |
| Climbing | 8 | 40 |
| Escape | 8 | 40 |
| Poison Lore | 8 | 40 |
| Quickness | 8 | 40 |
| Tactics | 8 | 40 |
| Tissue Hardening | 8 | 40 |
| Diplomacy | 4 | 20 |
| Dodge | 4 | 20 |
| Lip Reading | 4 | 20 |
| Lockpicking | 4 | 20 |
| Picking Pockets | 4 | 20 |
[edit]
Specialty Access By Bond Strength
[edit]
Tier 1
At bond creation +4, +3, +2, +1 as above on the fancy chart
[edit]
Tier 2
At "somewhat frail" bond strength: NOW PRINTING
[edit]
Tier 3
At "fairly healthy" bond strength: NOW PRINTING
[edit]
Tier 4
At "intimate" bond strength: NOW PRINTING
[edit]
Charms
[edit]
Traits
- +1 Luck at "somewhat frail" bond.
[edit]
Other Abilities
NOW PRINTING
