Alligator (Empathic Bond)
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| Revision as of 03:11, 26 December 2015 (edit) Candur (Talk | contribs) (Updated crocodile bond skills) ← Previous diff |
Current revision (22:20, 17 January 2026) (edit) Iosin (Talk | contribs) (→Additional Bonuses and Powers - the combat ratings on this bond are finally known to all!) |
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| Alligators are reptillian carnivores, roughly man-sized, and are fierce combatants with their massive jaws and powerful tail. They have some amount of [[night vision]], are very physically strong and tough, and can survive indefinitely under water. | Alligators are reptillian carnivores, roughly man-sized, and are fierce combatants with their massive jaws and powerful tail. They have some amount of [[night vision]], are very physically strong and tough, and can survive indefinitely under water. | ||
| - | NB: Currently, only "normal" alligators can be bonded; the Losthaven sewer alligator is a "giant alligator" and cannot be bonded. Normal alligators can be found in [[Sseraka]] and [[Liathyr]]'s sewers. | + | NB: Currently, only "normal" alligators can be bonded; the Losthaven sewer alligator is a "giant alligator" and cannot be bonded. Normal alligators can be found in [[Sseraka]] and [[Liathyr]]'s sewers. (also, wandering around randomly in [[Tenochlan]]) |
| ==Example Bond Message== | ==Example Bond Message== | ||
| - | this is with an untrained sleestak. | + | this is with an untrained sleklith. |
| You approach the huge dark green male lizard calmly and deliberately. | You approach the huge dark green male lizard calmly and deliberately. | ||
| Line 14: | Line 14: | ||
| You feel spiritually exhausted but deeply contented, as though you have been made more complete. | You feel spiritually exhausted but deeply contented, as though you have been made more complete. | ||
| - | |||
| - | You are now a first-degree specialist in discipline, hardiness, massive exertion, resilience, and wrestling. | ||
| Your scales turn dark green. | Your scales turn dark green. | ||
| Line 21: | Line 19: | ||
| ==Attribute Modifications== | ==Attribute Modifications== | ||
| - | The alligator familiar grants its consort a large bonus to [[strength]] and [[constitution]], as well as a small bonus to [[willpower]] and [[dexterity]]. | + | The alligator familiar grants its consort a large bonus to [[Strength]] and [[Vitality]], as well as a small bonus to [[Willpower]] and [[Agility]]. |
| - | =Bond Skills= | + | ==Skill Effects== |
| + | {|border="1" cellpadding="10" cellspacing="2" text-align="center" | ||
| + | |- | ||
| + | ! scope="col" style="text-align="center";" | Skill | ||
| + | ! scope="col" style="text-align="center";" | Access | ||
| + | ! scope="col" style="text-align="center";" | Bonus | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[Discipline]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[Hardiness]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[Massive Exertion]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[Resilience]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[Wrestling]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Armour Use]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Massive Blow]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Stamina]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Steadiness]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Cutting Resistance]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Impact Absorption]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Killer Instinct]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Pain Tolerance]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Recuperation]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Shorelands Fieldcraft]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Swimming]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Tenacity]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Aquatic Fieldcraft]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Piercing Resistance]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |} | ||
| - | ==Extreme== | ||
| - | * [[Resilience]] | ||
| - | * [[Discipline]] | ||
| - | * [[Massive Exertion]] | ||
| - | * [[Hardiness]] | ||
| - | * [[Wrestling]] | ||
| - | |||
| - | ==High== | ||
| - | * [[Massive Blow]] | ||
| - | * [[Stamina]] | ||
| - | * [[Armour Use]] | ||
| - | * [[Steadiness]] | ||
| - | |||
| - | ==Medium== | ||
| - | * [[Swimming]] | ||
| - | * [[Recuperation]] | ||
| - | * [[Pain Tolerance]] | ||
| - | * [[Underwater Fieldcraft]] | ||
| - | * [[Tenacity]] | ||
| - | * [[Shorelands Fieldcraft]] | ||
| - | * [[Impact Absorption]] | ||
| - | * [[Cutting Resistance]] | ||
| - | * [[Killer Instinct]] | ||
| - | |||
| - | ==Low== | ||
| - | * [[Piercing Resistance]] | ||
| ==Charms== | ==Charms== | ||
| Line 62: | Line 116: | ||
| ==Additional Bonuses and Powers== | ==Additional Bonuses and Powers== | ||
| - | ===Traits granted=== | ||
| ===Combat Bonuses=== | ===Combat Bonuses=== | ||
| - | Alligator consorts gain a bonus to attack and damage ratings based on their wrestling skill. | + | Alligator consorts gain the following combat rating bonuses: |
| + | *Adds [[Wrestling]] at 3x to Attack and Damage Rating | ||
| + | *Adds [[Massive Exertion]] at 1.5x to Attack and Damage Rating | ||
| + | |||
| + | These bonuses do not apply to launch or discharge ratings. | ||
| [[Category: Empathic Bond Familiars]] | [[Category: Empathic Bond Familiars]] | ||
| Line 70: | Line 127: | ||
| [[Category: Verynvelyrae Familiars]] | [[Category: Verynvelyrae Familiars]] | ||
| [[Category: Reptillian Familiars]] | [[Category: Reptillian Familiars]] | ||
| + | [[Category: Aquatic Familiars]] | ||
Current revision
Contents |
Known Abilities
Alligators are reptillian carnivores, roughly man-sized, and are fierce combatants with their massive jaws and powerful tail. They have some amount of night vision, are very physically strong and tough, and can survive indefinitely under water.
NB: Currently, only "normal" alligators can be bonded; the Losthaven sewer alligator is a "giant alligator" and cannot be bonded. Normal alligators can be found in Sseraka and Liathyr's sewers. (also, wandering around randomly in Tenochlan)
Example Bond Message
this is with an untrained sleklith.
You approach the huge dark green male lizard calmly and deliberately.
You reach out and blend the periphery of your perceptive and emotive sensitivities with a huge dark green male lizard's mind.
The huge dark green male lizard walks to your side.
You feel spiritually exhausted but deeply contented, as though you have been made more complete.
Your scales turn dark green.
Attribute Modifications
The alligator familiar grants its consort a large bonus to Strength and Vitality, as well as a small bonus to Willpower and Agility.
Skill Effects
| Skill | Access | Bonus |
|---|---|---|
| Discipline | 16 | 75 + 10% base |
| Hardiness | 16 | 75 + 10% base |
| Massive Exertion | 16 | 75 + 10% base |
| Resilience | 16 | 75 + 10% base |
| Wrestling | 16 | 75 + 10% base |
| Armour Use | 12 | 60 |
| Massive Blow | 12 | 60 |
| Stamina | 12 | 60 |
| Steadiness | 12 | 60 |
| Cutting Resistance | 8 | 40 |
| Impact Absorption | 8 | 40 |
| Killer Instinct | 8 | 40 |
| Pain Tolerance | 8 | 40 |
| Recuperation | 8 | 40 |
| Shorelands Fieldcraft | 8 | 40 |
| Swimming | 8 | 40 |
| Tenacity | 8 | 40 |
| Aquatic Fieldcraft | 8 | 40 |
| Piercing Resistance | 4 | 20 |
Charms
Initially on bonding:
Shortly after:
Additional Bonuses and Powers
Combat Bonuses
Alligator consorts gain the following combat rating bonuses:
- Adds Wrestling at 3x to Attack and Damage Rating
- Adds Massive Exertion at 1.5x to Attack and Damage Rating
These bonuses do not apply to launch or discharge ratings.
