Necroptikon

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A place teeming with rats... A place teeming with rats...
 +
 +
 +=Location=
 +
 +Necroptikon is located at '''(-7, 1, 4)''' in [[Korindim]] (Global: '''(74, 1, 4)''').
 +
 +
 +{{spoilers}}
 +=Notable Personalities=
 +
 +
 +=Notable Attractions=
 +
 +
 +=Notes=
 +This place is full of Bezhuldaar that will destroy all your stuff, or at least kill you. Beware!
 +
 +It helps greatly to be non-magically invisible to avoid hostility and to possess some knowledge of [[Klargth]] to work the doors.
 +
 +The bez in this place tend to keep their central eyes open if they are alone in a room, and the doors will not respond to the Klargth commands needed to open them while that is the case. That means you will need to get rid of the bez in the room or disable their central eye in order to open the door. If there are two or more of them in the room, they close their central eyes (probably maybe out of politeness).
 +
 +There are some named bez in here that can be identified (and memorized) and are significantly more dangerous (and worth more xp) than the rest. They also respawn.
 +
 +{{endspoilers}}
 +
 +=Maps=
 +[[Category:Areas]][[Category:Korindim]][[Category:Prime]]
 +
 + ...........
 + ...........
 + ..↕........
 + ...........
 + ........↕..
 + ........^..
 + ........^..
 + ........^..
 + ........↕..
 + ...........
 + ...........
 +
 + ...........
 + ...........
 + ..^######..
 + ..#.....#..
 + ..#.....^..
 + ..#........
 + ..#........
 + ..#..V.....
 + ..#..###^..
 + ..#........
 + ..##V......
 +
 + ...........
 + ...........
 + ...........
 + ...#V......
 + ...#..V....
 + ...#..V##..
 + ...#....#..
 + ...#.^VVV..
 + ...#.......
 + ...##......
 + ....^......
 +
 + ...........
 + .V###......
 + ....#......
 + ....^V#....
 + ......^....
 + ......^....
 + ......#....
 + ......^^↕..
 + ...........
 + ...........
 + ...........
 +
 + ...........
 + .^.........
 + .#......#V.
 + .#...↕..#..
 + .#...#..##.
 + .#####...#.
 + .#......##.
 + .#......^..
 + .V.........
 + ...........
 + ...........
 +
 + ...........
 + ...V#......
 + ....#....^.
 + ....#^...V.
 + ...........
 + ...........
 + .....V.....
 + .....#...V.
 + .^####...#.
 + ........V#.
 + ...........
 +
 + ...........
 + ...^.......
 + ...#.......
 + ####.....^.
 + #........#.
 + V..###...#.
 + ...#.^...#.
 + ...V.....^.
 + ......V....
 + ......##^..
 + ...........
 +
 + ...........
 + .....V.....
 + .....####V.
 + ......#....
 + ......#....
 + ^.....#....
 + #.....#....
 + ###^..#....
 + #.....^....
 + #####......
 + ....#####V.
 +
 + ...........
 + .####^.....
 + .#.......^.
 + .#.......#.
 + .#.......#.
 + .##V.....V.
 + ...........
 + .......V##.
 + .........#.
 + .........#.
 + .........^.
 +
 + ...........
 + ...........
 + ...........
 + ...#####...
 + ...#...#...
 + ...^...##^.
 + ...#.......
 + ..##...^...
 + ..#....#...
 + ..##V..#V..
 + ...........
 +
 + ...........
 + .##########
 + .#........#
 + .#........#
 + .#........#
 + .#........#
 + .#...######
 + .#...#..#..
 + .#...#..#..
 + .#..^#..^..
 + .####......

Current revision

A place teeming with rats...


Contents

Location

Necroptikon is located at (-7, 1, 4) in Korindim (Global: (74, 1, 4)).


Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.

Notable Personalities

Notable Attractions

Notes

This place is full of Bezhuldaar that will destroy all your stuff, or at least kill you. Beware!

It helps greatly to be non-magically invisible to avoid hostility and to possess some knowledge of Klargth to work the doors.

The bez in this place tend to keep their central eyes open if they are alone in a room, and the doors will not respond to the Klargth commands needed to open them while that is the case. That means you will need to get rid of the bez in the room or disable their central eye in order to open the door. If there are two or more of them in the room, they close their central eyes (probably maybe out of politeness).

There are some named bez in here that can be identified (and memorized) and are significantly more dangerous (and worth more xp) than the rest. They also respawn.

End of spoiler information.

Maps

...........
...........
..↕........
...........
........↕..
........^..
........^..
........^..
........↕..
...........
...........

...........
...........
..^######..
..#.....#..
..#.....^..
..#........
..#........
..#..V.....
..#..###^..
..#........
..##V......

...........
...........
...........
...#V......
...#..V....
...#..V##..
...#....#..
...#.^VVV..
...#.......
...##......
....^......

...........
.V###......
....#......
....^V#....
......^....
......^....
......#....
......^^↕..
...........
...........
...........

...........
.^.........
.#......#V.
.#...↕..#..
.#...#..##.
.#####...#.
.#......##.
.#......^..
.V.........
...........
...........

...........
...V#......
....#....^.
....#^...V.
...........
...........
.....V.....
.....#...V.
.^####...#.
........V#.
...........

...........
...^.......
...#.......
####.....^.
#........#.
V..###...#.
...#.^...#.
...V.....^.
......V....
......##^..
...........

...........
.....V.....
.....####V.
......#....
......#....
^.....#....
#.....#....
###^..#....
#.....^....
#####......
....#####V.

...........
.####^.....
.#.......^.
.#.......#.
.#.......#.
.##V.....V.
...........
.......V##.
.........#.
.........#.
.........^.

...........
...........
...........
...#####...
...#...#...
...^...##^.
...#.......
..##...^...
..#....#...
..##V..#V..
...........

...........
.##########
.#........#
.#........#
.#........#
.#........#
.#...######
.#...#..#..
.#...#..#..
.#..^#..^..
.####......
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