Ferret (Empathic Bond)

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Revision as of 10:54, 11 April 2026 (edit)
Iosin (Talk | contribs)
(Specialty Bonuses - added skill access for ferret)
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Current revision (11:06, 11 April 2026) (edit)
Iosin (Talk | contribs)
(Combat Bonuses)
 
Line 4: Line 4:
==Combat Bonuses== ==Combat Bonuses==
 +Adds [[Quickness]] to Attack and Damage ratings at .90x (non-scaling)<br>
 +Adds [[Stealth]] to Attack and Damage ratings at .30x-2x? (scaling)
 +
 +note: does not add to launch or discharge attack or damage ratings
==Attribute Modifications== ==Attribute Modifications==
 +Large bonuses to [[Agility]] and [[Perception]].<br>
 +Moderate bonuses to [[Intelligence]] and [[Ego]].
==Specialty Bonuses== ==Specialty Bonuses==
Line 106: Line 112:
==Charms== ==Charms==
- +*[[Tame (Empathic Bonds)|Tame]]
-==Combat maneuvers==+*[[Command (Empathic Bonds)|Command]]
- +*[[Urge (Empathic Bonds)|Urge]]
-==Additional Bonuses and Powers==+*[[Call (Empathic Bonds)|Call]]
 +*[[Send (Empathic Bonds)|Send]]
 +*[[Kinsee (Empathic Bonds)|Kinsee]]
 +*[[Conjoin (Empathic Bonds)|Conjoin]]
 +*[[Amorphism (Empathic Bonds)|Amorphism]]
 +*[[Visual Displacement (Empathic Bonds)|Displacement Charm]]
 +*[[Starsee (Empathic Bonds)|Starsee]]
 +*[[Change Form(Empathic Bonds)|Change Form Charm]]
 +*[[Analyze Surroundings (Empathic Bonds)|Analyze Surroundings]]
 +*[[Invisibility (Empathic Bonds)|Invisibility Charm]]
[[Category: Empathic Bond Familiars]] [[Category: Empathic Bond Familiars]]
[[Category: Syndicate Familiars]] [[Category: Syndicate Familiars]]
[[Category: Verynvelyrae Familiars]] [[Category: Verynvelyrae Familiars]]

Current revision

Contents

Bonding Requirements

Known Abilities

Combat Bonuses

Adds Quickness to Attack and Damage ratings at .90x (non-scaling)
Adds Stealth to Attack and Damage ratings at .30x-2x? (scaling)

note: does not add to launch or discharge attack or damage ratings

Attribute Modifications

Large bonuses to Agility and Perception.
Moderate bonuses to Intelligence and Ego.

Specialty Bonuses

Bonus specialty degrees and access are provided as follows:

Skill Access Bonus
Stealth 18 37.5 +7% of base
Quickness 15 37.5
Escape 14 35
Elude Pursuit 13 32.5
Lockpicking 13 32.5
Find Weakness 12 30
Dirty Fighting 11 27.5
Traps 11 27.5
Appraisal 9 22.5
Fast Talk 9 22.5
Imagination 8 20
Tactics 8 20
Awareness 6 15
Dodge 6 15
Somatesthesia 4 10
Logistics 4 10
Mimicry 4 10
Gambling 4 10
Haggling 4 10
Centering 3 --
Equilibrium 3 --
Stamina 3 --

Charms

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