Ferret (Empathic Bond)
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| Revision as of 11:00, 11 April 2026 (edit) Iosin (Talk | contribs) (→Combat Bonuses - ferret combat bonuses) ← Previous diff |
Current revision (11:06, 11 April 2026) (edit) Iosin (Talk | contribs) (→Combat Bonuses) |
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| ==Combat Bonuses== | ==Combat Bonuses== | ||
| - | Adds [[Quickness]] to Attack and Damage ratings at .90x (non-scaling) | + | Adds [[Quickness]] to Attack and Damage ratings at .90x (non-scaling)<br> |
| - | Adds [[Stealth]] to Attack and Damage ratings at .30x-2x (scaling) | + | Adds [[Stealth]] to Attack and Damage ratings at .30x-2x? (scaling) |
| note: does not add to launch or discharge attack or damage ratings | note: does not add to launch or discharge attack or damage ratings | ||
| Line 112: | Line 112: | ||
| ==Charms== | ==Charms== | ||
| - | + | *[[Tame (Empathic Bonds)|Tame]] | |
| - | ==Combat maneuvers== | + | *[[Command (Empathic Bonds)|Command]] |
| - | + | *[[Urge (Empathic Bonds)|Urge]] | |
| - | ==Additional Bonuses and Powers== | + | *[[Call (Empathic Bonds)|Call]] |
| + | *[[Send (Empathic Bonds)|Send]] | ||
| + | *[[Kinsee (Empathic Bonds)|Kinsee]] | ||
| + | *[[Conjoin (Empathic Bonds)|Conjoin]] | ||
| + | *[[Amorphism (Empathic Bonds)|Amorphism]] | ||
| + | *[[Visual Displacement (Empathic Bonds)|Displacement Charm]] | ||
| + | *[[Starsee (Empathic Bonds)|Starsee]] | ||
| + | *[[Change Form(Empathic Bonds)|Change Form Charm]] | ||
| + | *[[Analyze Surroundings (Empathic Bonds)|Analyze Surroundings]] | ||
| + | *[[Invisibility (Empathic Bonds)|Invisibility Charm]] | ||
| [[Category: Empathic Bond Familiars]] | [[Category: Empathic Bond Familiars]] | ||
| [[Category: Syndicate Familiars]] | [[Category: Syndicate Familiars]] | ||
| [[Category: Verynvelyrae Familiars]] | [[Category: Verynvelyrae Familiars]] | ||
Current revision
Contents |
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Bonding Requirements
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Known Abilities
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Combat Bonuses
Adds Quickness to Attack and Damage ratings at .90x (non-scaling)
Adds Stealth to Attack and Damage ratings at .30x-2x? (scaling)
note: does not add to launch or discharge attack or damage ratings
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Attribute Modifications
Large bonuses to Agility and Perception.
Moderate bonuses to Intelligence and Ego.
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Specialty Bonuses
Bonus specialty degrees and access are provided as follows:
| Skill | Access | Bonus |
|---|---|---|
| Stealth | 18 | 37.5 +7% of base |
| Quickness | 15 | 37.5 |
| Escape | 14 | 35 |
| Elude Pursuit | 13 | 32.5 |
| Lockpicking | 13 | 32.5 |
| Find Weakness | 12 | 30 |
| Dirty Fighting | 11 | 27.5 |
| Traps | 11 | 27.5 |
| Appraisal | 9 | 22.5 |
| Fast Talk | 9 | 22.5 |
| Imagination | 8 | 20 |
| Tactics | 8 | 20 |
| Awareness | 6 | 15 |
| Dodge | 6 | 15 |
| Somatesthesia | 4 | 10 |
| Logistics | 4 | 10 |
| Mimicry | 4 | 10 |
| Gambling | 4 | 10 |
| Haggling | 4 | 10 |
| Centering | 3 | -- |
| Equilibrium | 3 | -- |
| Stamina | 3 | -- |
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