Raccoon (Empathic Bond)

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Current revision (09:32, 12 April 2026) (edit)
Iosin (Talk | contribs)
(Charms - raccoon charms)
 
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= Bonding Requirements = = Bonding Requirements =
 +
 +TBC
 +
 +== Imagining Bond ==
 +You imagine what it would be like to have a deep bond with the gray male raccoon, and you feel a distinct echo from within it.
 +
 +You experience feelings of resourcefulness, mischief, persistence, curiosity, and camaraderie.
 +
 +You experience visions of gleaming eyes over a rain-slick alley, careful paws sorting through forgotten trinkets, and lanternlight glinting off a midnight cache.
 +
 +== Failure Message ==
 +You sense that the gray male raccoon is waiting for patience and a willingness to sift through the overlooked before committing to the bond.
= Known Abilities = = Known Abilities =
Line 9: Line 21:
==Specialty Bonuses== ==Specialty Bonuses==
Bonus specialty degrees and access are provided as follows: Bonus specialty degrees and access are provided as follows:
 +
 +{|border="1" cellpadding="10" cellspacing="2" text-align="center"
 +|-
 +! scope="col" style="text-align="center";" | Skill
 +! scope="col" style="text-align="center";" | Access
 +! scope="col" style="text-align="center";" | Bonus
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Foraging]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 30
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Stealth]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 30
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Streetwise]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 30
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Elude Pursuit]]
 +| style="text-align: center;background-color: #BBEEBB;" | 9
 +| style="text-align: center;background-color: #BBEEBB;" | 22.5
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Escape]]
 +| style="text-align: center;background-color: #BBEEBB;" | 9
 +| style="text-align: center;background-color: #BBEEBB;" | 22.5
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Climbing]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Combat Reflexes]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Dirty Fighting]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Dodge]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Picking Pockets]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Quickness]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Find Weakness]]
 +| style="text-align: center;background-color: #BBEEBB;" | 7
 +| style="text-align: center;background-color: #BBEEBB;" | 17.5
 +|-
 +| style="text-align: center;background-color: orange;" | [[Appraisal]]
 +| style="text-align: center;background-color: orange;" | 5
 +| style="text-align: center;background-color: orange;" | 12.5
 +|-
 +| style="text-align: center;background-color: orange;" | [[Lockpicking]]
 +| style="text-align: center;background-color: orange;" | 5
 +| style="text-align: center;background-color: orange;" | 12.5
 +|-
 +| style="text-align: center;background-color: orange;" | [[Manipulation]]
 +| style="text-align: center;background-color: orange;" | 5
 +| style="text-align: center;background-color: orange;" | 12.5
 +|-
 +| style="text-align: center;background-color: orange;" | [[Digging]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Gambling]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Haggling]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Jumping]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Memory]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Tenacity]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|}
==Charms== ==Charms==
 +
 +*[[Tame (Empathic Bonds)|Tame]]
 +*[[Command (Empathic Bonds)|Command]]
 +*[[Urge (Empathic Bonds)|Urge]]
 +*[[Call (Empathic Bonds)|Call]]
 +*[[Send (Empathic Bonds)|Send]]
 +*[[Conjoin (Empathic Bonds)|Conjoin]]
 +*[[Amorphism (Empathic Bonds)|Amorphism]]
 +*[[Kinsee (Empathic Bonds)|Kinsee]]
 +*borrow your familiar's deft paws for delicate work. To do this, concentrate on borrowing clever paws. (boosts skills like [Picking Pockets], etc.)
 +*[[Enable Darkvision (Empathic Bonds)|Enable Darkvision]]
 +*sharpen your sense for hidden caches and overlooked traces. To do this, concentrate on reading the scents of the night. (Grants [[Situational Awareness]] and boosts a few skills like [[Find Weakness]] a little)
 +*[[Acquire Knowledge (Empathic Bonds)]]
 +*[[Rarify (Empathic Bonds)|Rarify]]
 +*[[Analyze Surroundings (Empathic Bonds)|Analyze Surroundings]]
 +*[[Invisibility (Empathic Bonds)|Invisibility Charm]]
==Combat maneuvers== ==Combat maneuvers==

Current revision

Contents

Bonding Requirements

TBC

Imagining Bond

You imagine what it would be like to have a deep bond with the gray male raccoon, and you feel a distinct echo from within it.

You experience feelings of resourcefulness, mischief, persistence, curiosity, and camaraderie.

You experience visions of gleaming eyes over a rain-slick alley, careful paws sorting through forgotten trinkets, and lanternlight glinting off a midnight cache.

Failure Message

You sense that the gray male raccoon is waiting for patience and a willingness to sift through the overlooked before committing to the bond.

Known Abilities

Combat Bonuses

Attribute Modifications

Specialty Bonuses

Bonus specialty degrees and access are provided as follows:

Skill Access Bonus
Foraging 12 30
Stealth 12 30
Streetwise 12 30
Elude Pursuit 9 22.5
Escape 9 22.5
Climbing 8 20
Combat Reflexes 8 20
Dirty Fighting 8 20
Dodge 8 20
Picking Pockets 8 20
Quickness 8 20
Find Weakness 7 17.5
Appraisal 5 12.5
Lockpicking 5 12.5
Manipulation 5 12.5
Digging 4 10
Gambling 4 10
Haggling 4 10
Jumping 4 10
Memory 4 10
Tenacity 4 10

Charms

Combat maneuvers

Additional Bonuses and Powers

Personal tools