Farig-dar

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\ \| [ Activation Spirit Cost : ] none \ \| [ Activation Spirit Cost : ] none
\ [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds \ [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds
- \ [ Control Skills : ] eight parts cryomancy, five parts power generation, four parts power focusing,+ \ [ Control Skills : ] eight parts [[cryomancy]], five parts [[power generation]], four parts [[power focusing]],
- four parts power tuning and three parts power direction+ four parts [[power tuning]] and three parts [[power direction]]
- \| [ Specialty Access : ] cryomancy degree II access+ \| [ Specialty Access : ] [[cryomancy]] degree II access
[ Possessed : ] yes [ Possessed : ] yes

Revision as of 19:58, 10 March 2008

         [ = Farig-Dar = ]
=|--|=     [ Type                    : ] passive defense
 \  /      [ Description             : ] ice affinity
_/  \      [ Significance            : ] moderate
\    \|    [ Activation Spirit Cost  : ] none
 \         [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds
  \        [ Control Skills          : ] eight parts cryomancy, five parts power generation, four parts power focusing,
             four parts power tuning and three parts power direction
   \|      [ Specialty Access        : ] cryomancy degree II access
           [ Possessed               : ] yes

Possession of the rune farig-dar infuses the bearer with an essence of ice, filling the interstices of the Ringwielder's insubstantial form with a supernal cold. This grants a potent ice affinity.

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